public override void OnNoticeReceived(AVIMNotice notice) { lock (Play.roomLock) { var player = this.RestorePlayer(notice); if (player != null) { Play.PlayerOnline(player); } base.OnNoticeReceived(notice); } }
public override void OnNoticeReceived(AVIMNotice notice) { lock (Play.roomLock) { var player = this.RestorePlayer(notice); if (player != null) { Play.PlayerOnline(player); } base.OnNoticeReceived(notice); } }