Example #1
0
        private void ShuffleAndAddRoundMarkers()
        {
            RoundMarker r1 = new RoundMarker("Fish", "Clay", false, 1);
            RoundMarker r2 = new RoundMarker("Iron", "Franc", false, 2);
            RoundMarker r3 = new RoundMarker("Fish", "Grain", false, 3);
            RoundMarker r4 = new RoundMarker("Wood", "Clay", false, 4);
            RoundMarker r5 = new RoundMarker("Fish", "Wood", true, 5);
            RoundMarker r6 = new RoundMarker("Franc", "Wood", false, 6);
            RoundMarker r7 = new RoundMarker("Wood", "Cattle", false, 7);

            roundMarkerList.Add(r1);
            roundMarkerList.Add(r2);
            roundMarkerList.Add(r3);
            roundMarkerList.Add(r4);
            roundMarkerList.Add(r5);
            roundMarkerList.Add(r6);
            roundMarkerList.Add(r7);

            //Shuffle
            Random random = new Random();

            for (int i = roundMarkerList.Count; i > 1; i--)
            {
                int         j    = random.Next(i);
                RoundMarker temp = roundMarkerList[j];
                roundMarkerList[j]     = roundMarkerList[i - 1];
                roundMarkerList[i - 1] = temp;
            }
        }
Example #2
0
        private void AddNewResources(RoundMarker roundMarker)
        {
            switch (roundMarker.Id)
            {
            case (1): fish++;
                clay++;
                fish_lbl.Text = fish.ToString();
                clay_lbl.Text = clay.ToString();
                break;

            case (2): iron++;
                francs++;
                iron_lbl.Text   = iron.ToString();
                francs_lbl.Text = francs.ToString();
                break;

            case (3): fish++;
                grain++;
                fish_lbl.Text  = fish.ToString();
                grain_lbl.Text = grain.ToString();
                break;

            case (4): wood++;
                clay++;
                wood_lbl.Text = wood.ToString();
                clay_lbl.Text = clay.ToString();
                break;

            case (5): fish++;
                wood++;
                fish_lbl.Text = fish.ToString();
                wood_lbl.Text = wood.ToString();
                game.PayInterest();
                UpdatePlayerResources();
                break;

            case (6): francs++;
                wood++;
                francs_lbl.Text = francs.ToString();
                wood_lbl.Text   = wood.ToString();
                break;

            case (7): wood++;
                cattle++;
                wood_lbl.Text   = wood.ToString();
                cattle_lbl.Text = cattle.ToString();
                break;
            }
        }