Example #1
0
        public static void Init(State state = State.None)
        {
            InteractableEditor.state = state;
            GUIHelper.focusOnStart   = true;

            InteractableEditor window = (InteractableEditor)GetWindow(typeof(InteractableEditor), false, "Interactable", true);

            if (state == State.Create)
            {
                window.minSize = new Vector2(GUIHelper.WINDOW_MIN_WIDTH, 100);
            }

            else
            {
                window.minSize = new Vector2(GUIHelper.WINDOW_MIN_WIDTH, 390);
            }

            if (state == State.Close)
            {
                window.Close();
            }

            else
            {
                window.Show();
            }
        }
Example #2
0
        public void OnGUI()
        {
            GUIHelper.Init();

            scrollPos = EditorGUILayout.BeginScrollView(scrollPos);
            GUILayout.BeginVertical(GUIHelper.windowStyle);

            if (Controller.Instance.Options.interactableList.Length <= 0)
            {
                EditorGUILayout.HelpBox("No interactables yet.", MessageType.Info);
            }

            for (int i = 0; i < Controller.Instance.Options.interactableList.Length; i++)
            {
                var name         = Controller.Instance.Options.interactableList[i];
                var interactable = Interactable.Find(Controller.Instance.Interactables, name);

                if (interactable.SetId())
                {
                    InteractablesController.Save(interactable, Controller.Instance.Options.jsonPrettyPrint);
                }

                GUILayout.BeginHorizontal();
                GUILayout.BeginHorizontal();

                if (EditorGUIUtility.isProSkin)
                {
                    GUIHelper.labelStyle.normal.textColor = Color.white;
                }

                GUIHelper.labelStyle.alignment = TextAnchor.MiddleLeft;
                GUILayout.Label(name, GUIHelper.labelStyle);

                GUILayout.EndHorizontal();

                GUILayout.Space(10.0f);

                GUILayout.BeginHorizontal(GUILayout.MaxWidth(position.width / 2));

                if (GUILayout.Button("Edit", GUILayout.Height(GUIHelper.BUTTON_HEIGHT_SMALL)))
                {
                    InteractableEditor.Edit(Interactable.Find(Controller.Instance.Interactables, name));
                    Close();
                }

                if (GUILayout.Button("Edit Messages", GUILayout.Height(GUIHelper.BUTTON_HEIGHT_SMALL)))
                {
                    TalkableMessagesEditor.OpenContextMenu(interactable);
                    Close();
                }

                if (GUILayout.Button("Delete", GUILayout.Height(GUIHelper.BUTTON_HEIGHT_SMALL)))
                {
                    if (EditorUtility.DisplayDialog("Are you sure?", "Do you really want to delete?\nThis data will be lost forever.", "Yes", "No"))
                    {
                        Controller.Instance.Interactables.Remove(interactable);
                        Controller.Instance.Options.interactableList = ArrayHelper.Remove(Controller.Instance.Options.interactableList, name);

                        JSONHelper.Delete(name, "Diplomata/Interactables/");

                        OptionsController.Save(Controller.Instance.Options, Controller.Instance.Options.jsonPrettyPrint);
                        Controller.Instance.Interactables = InteractablesController.GetInteractables(Controller.Instance.Options);

                        InteractableEditor.Reset(name);
                        TalkableMessagesEditor.Reset(name);
                        ContextEditor.Reset(name);
                    }
                }

                GUILayout.EndHorizontal();
                GUILayout.EndHorizontal();

                if (i < Controller.Instance.Options.interactableList.Length - 1)
                {
                    GUIHelper.Separator();
                }
            }

            EditorGUILayout.Separator();

            if (GUILayout.Button("Create", GUILayout.Height(GUIHelper.BUTTON_HEIGHT)))
            {
                InteractableEditor.OpenCreate();
                Close();
            }

            GUILayout.EndVertical();
            EditorGUILayout.EndScrollView();
        }