public Form1() { InitializeComponent(); Frame = 0; game = new Game(random, FormArea); gameOver = false; game.GameOver += new EventHandler(game_GameOver); animationTimer.Start(); }
private void Form1_KeyDown(object sender, KeyEventArgs e) { if (e.KeyCode == Keys.Q) Application.Exit(); if (e.KeyCode == Keys.S) { // code to reset the game gameOver = false; game = new Game(random, FormArea); game.GameOver += new EventHandler(game_GameOver); gameTimer.Start(); return; } if (e.KeyCode == Keys.Space) game.FireShot(); if (keysPressed.Contains(e.KeyCode)) keysPressed.Remove(e.KeyCode); keysPressed.Add(e.KeyCode); }