Example #1
0
 /// <summary>
 /// main constructor
 /// </summary>
 /// <param name="font">SpriteFont for the Messages to use</param>
 /// <param name="inventory">inventory to be drawn</param>
 /// <param name="scoreXY">scoreDisplay position vector</param>
 /// <param name="screenSize">current screen size vector</param>
 /// <param name="timerXY">timerDisplay position vector</param>
 private HUD(Vector2 timerXY, Vector2 scoreXY, SpriteFont font, Inventory inventory, Vector2 screenSize)
 {
     this.inventory = inventory;
     this.font = font;
     this.screenSize = screenSize;
     timerDisplay = new Message("Current Time: ", timerXY, font);
     scoreDisplay = new Message("Score: ", scoreXY, font);
 }
Example #2
0
 public void setInventory(Inventory inventory)
 {
     this.inventory = inventory;
 }