public override Bitmap proccessImage(Bitmap sourceImage, BackgroundWorker worker) { Erosion er = new Erosion(structureElement, threshold); Dilation dil = new Dilation(structureElement, threshold); Bitmap img = er.proccessImage(sourceImage, worker); return(dil.proccessImage(img, worker)); }
public override Bitmap proccessImage(Bitmap sourceImage, BackgroundWorker worker) { Erosion er = new Erosion(structureElement, threshold); Dilation dil = new Dilation(structureElement, threshold); Bitmap img1 = er.proccessImage(sourceImage, worker); Bitmap img2 = dil.proccessImage(sourceImage, worker); Bitmap result = new Bitmap(sourceImage.Width, sourceImage.Height); for (int i = 0; i < sourceImage.Width; ++i) { for (int j = 0; j < sourceImage.Height; ++j) { Color c1 = img1.GetPixel(i, j); Color c2 = img2.GetPixel(i, j); Color c = Color.FromArgb(Clamp(c1.R - c2.R, 0, 255), Clamp(c1.G - c2.G, 0, 255), Clamp(c1.B - c2.B, 0, 255)); result.SetPixel(i, j, c); } } return(result); }