public ActionResult Edit(RoleMasterVM v) { RoleMaster a = new RoleMaster(); a.RoleID = v.RoleID; a.RoleName = v.RoleName; a.Type = v.Type; if (ModelState.IsValid) { db.Entry(a).State = EntityState.Modified; db.SaveChanges(); TempData["SuccessMSG"] = "You have successfully Updated Role."; return(RedirectToAction("Index")); } return(View()); }
public ActionResult Index() { List <RoleMasterVM> lst = new List <RoleMasterVM>(); var data = db.RoleMasters.ToList(); foreach (var item in data) { RoleMasterVM v = new RoleMasterVM(); v.RoleID = item.RoleID; v.RoleName = item.RoleName; v.Type = item.Type; lst.Add(v); } return(View(lst)); }
public ActionResult Edit(int id) { RoleMasterVM v = new RoleMasterVM(); var data = (from c in db.RoleMasters where c.RoleID == id select c).FirstOrDefault(); if (data == null) { return(HttpNotFound()); } else { v.RoleID = data.RoleID; v.RoleName = data.RoleName; v.Type = data.Type; } return(View(v)); }
public ActionResult Create(RoleMasterVM v) { if (ModelState.IsValid) { RoleMaster a = new RoleMaster(); int max = (from c in db.RoleMasters orderby c.RoleID descending select c.RoleID).FirstOrDefault(); a.RoleID = max + 1; a.RoleName = v.RoleName; a.Type = v.Type; db.RoleMasters.Add(a); db.SaveChanges(); TempData["SuccessMsg"] = "You have successfully added Role."; } return(RedirectToAction("Index")); }