public void AddFrameInfo(FrameInfo frameInfo) { this.Frames [frameInfo.ID] = frameInfo; }
public static void SetOneLayerActiveInFrame(int layerID, FrameInfo frameItem) { foreach (LayerInfo eachLayerInfo in frameItem.Layers.Values) { if (eachLayerInfo.ID == layerID) { eachLayerInfo.IsCanvasActive = true; } else { eachLayerInfo.IsCanvasActive = false; }//end if else }//end foreach }