private void DrawWireframeModel(SurfaceModelMesh model, Vector4 color, float thickness) { RenderHelper.BeginDrawWireframe(VertexBuffer, model.Transform, thickness, color); DrawModelElements(model); RenderHelper.EndDrawWireframe(VertexBuffer); }
private void DrawWireframeModel(SurfaceModelMesh model, Vector4 color, float thickness) { RenderHelper.BeginDrawWireframe(VertexBuffer, model.Transform, thickness, color); DrawModelElements(model); RenderHelper.EndDrawWireframe(VertexBuffer); }