static public int constructor(IntPtr l) { try { LBoot.AppLifecycle o; o = new LBoot.AppLifecycle(); pushValue(l, o); return(1); } catch (Exception e) { return(error(l, e)); } }
public void OnApplicationPause(bool pauseStatus) { LogUtil.Debug("== App paused: " + pauseStatus); paused = pauseStatus; if (paused) { AppLifecycle.PauseApp(); } else { AppLifecycle.ResumeApp(); } }
public void ReceivedMemoryWarning(string message) { LogUtil.Debug("== App ReceivedMemoryWarning: " + message); AppLifecycle.ReceivedMemoryWarning(); }
public void OnApplicationQuit() { LogUtil.Debug("== App quit: "); AppLifecycle.ShutdownApp(); }
public void Start() { LogUtil.Debug("== App start: "); AppLifecycle.BootstrapApp(this.gameObject); }