static public int constructor(IntPtr l)
 {
     try {
         LBoot.AppLifecycle o;
         o = new LBoot.AppLifecycle();
         pushValue(l, o);
         return(1);
     }
     catch (Exception e) {
         return(error(l, e));
     }
 }
        public void OnApplicationPause(bool pauseStatus)
        {
            LogUtil.Debug("== App paused: " + pauseStatus);
            paused = pauseStatus;

            if (paused)
            {
                AppLifecycle.PauseApp();
            }
            else
            {
                AppLifecycle.ResumeApp();
            }
        }
        public void ReceivedMemoryWarning(string message)
        {
            LogUtil.Debug("== App ReceivedMemoryWarning: " + message);

            AppLifecycle.ReceivedMemoryWarning();
        }
        public void OnApplicationQuit()
        {
            LogUtil.Debug("== App quit: ");

            AppLifecycle.ShutdownApp();
        }
        public void Start()
        {
            LogUtil.Debug("== App start: ");

            AppLifecycle.BootstrapApp(this.gameObject);
        }