public void DeactivateAllGroup(LBMechanicBase mech) { string g = FindGroup(mech); if (g == "") { return; } DeactivateAllGroup(g); }
//Find active mechanic in a group, where <mech> is nested (for groups with exclusive activation) public LBMechanicBase FindActiveMechanic(LBMechanicBase mech) { string group = FindGroup(mech); if (group == "") { return(null); } return(FindActiveMechanic(group)); }
public void ActivateMechanic(string group, string name) { LBMechanicBase m = FindMechanic(group, name); if (m == null) { return; } if (m.CanActivateMechanic()) { m.ActivateMechanic(); } }
public string FindGroup(LBMechanicBase mech) { int i, j; for (i = 0; i < MechanicGroups.Length; i++) { for (j = 0; j < MechanicGroups[i].Mechanics.Length; j++) { if (MechanicGroups [i].Mechanics [j] == mech) { return(MechanicGroups [i].GroupName); } } } return(""); }