private void btn_gameOne(object sender, RoutedEventArgs e) { miKinect.Stop(); UI_GameOne game1 = new UI_GameOne(); game1.Show(); //MessageBox.Show("Bien Hecho"); this.Close(); }
//dHandOnHead = DateTime.Now; //int minutes = (int) dHandOnHead.Subtract(dHandOnImage).TotalMinutes; //Log("Hand On Head - minutes " + minutes.ToString()); //if (cHandOnHead == 10 && !(minutes < 2)) //Si la mano esta en la cabeza 10 veces y pasaron menos de 2 minutos //{ // return true; //} //else //{ // return false; //} private void btn_back(object sender, RoutedEventArgs e) { mKinect.Stop(); Log("GOING BACK"); UI_GameOne game1 = new UI_GameOne(); game1.Show(); this.Close(); }