void Awake() { // Debug.Log("Input.backButtonLeavesApp " + Input.backButtonLeavesApp ); var go = GameObject.FindGameObjectWithTag("LarCamera"); if (go != null) { larManager = go.GetComponent <LarManager>(); } Input.backButtonLeavesApp = false; var activeScene = SceneManager.GetActiveScene(); sceneIndex = activeScene.buildIndex; }
public virtual IEnumerator Initialize() { var go = GameObject.FindGameObjectWithTag("LarCamera"); if (go == null) { Debug.Log("Gameobject with tag LarCamera not found!"); yield break; } larCamera = go.GetComponent <LarManager>(); if (larCamera == null) { Debug.Log("LarManager not found!"); yield break; } yield break; }