public static void Heal() { if (MyActivator.heal.IsReady() && Player.HealthPercent <= KzKarthusMenu.spellsHealHP()) { MyActivator.heal.Cast(); } }
public static void Heal() { if (MyActivator.heal.IsReady() && Player.HealthPercent <= KzKarthusMenu.spellsHealHP()) { MyActivator.heal.Cast(); } }