Example #1
0
        /// <summary>
        /// Initialize a new instance of the KryptonContextMenuCheckBox class.
        /// </summary>
        /// <param name="initialText">Initial text for display.</param>
        public KryptonContextMenuCheckBox(string initialText)
        {
            // Default fields
            _enabled               = true;
            _autoClose             = false;
            _text                  = initialText;
            _extraText             = string.Empty;
            _image                 = null;
            _imageTransparentColor = Color.Empty;
            _checkState            = CheckState.Unchecked;
            _checked               = false;
            _threeState            = false;
            _autoCheck             = true;
            _style                 = LabelStyle.NormalControl;
            Images                 = new CheckBoxImages();

            // Create the redirectors
            _stateCommonRedirect = new PaletteContentInheritRedirect(PaletteContentStyle.LabelNormalControl);
            StateCheckBoxImages  = new PaletteRedirectCheckBox(Images);

            // Create the states
            StateCommon   = new PaletteContent(_stateCommonRedirect);
            StateDisabled = new PaletteContent(StateCommon);
            StateNormal   = new PaletteContent(StateCommon);
            OverrideFocus = new PaletteContent(_stateCommonRedirect);

            // Override the normal/disabled values with the focus, when the control has focus
            OverrideNormal   = new PaletteContentInheritOverride(OverrideFocus, StateNormal, PaletteState.FocusOverride, false);
            OverrideDisabled = new PaletteContentInheritOverride(OverrideFocus, StateDisabled, PaletteState.FocusOverride, false);
        }
        /// <summary>
        /// Initialize a new instance of the KryptonCheckBox class.
        /// </summary>
        public KryptonCheckBox()
        {
            // Turn off standard click and double click events, we do that manually
            SetStyle(ControlStyles.StandardClick |
                     ControlStyles.StandardDoubleClick, false);

            // Set default properties
            _style         = LabelStyle.NormalControl;
            _orientation   = VisualOrientation.Top;
            _checkPosition = VisualOrientation.Left;
            _checked       = false;
            _threeState    = false;
            _checkState    = CheckState.Unchecked;
            _useMnemonic   = true;
            AutoCheck      = true;

            // Create content storage
            Values              = new LabelValues(NeedPaintDelegate);
            Values.TextChanged += OnCheckBoxTextChanged;
            Images              = new CheckBoxImages(NeedPaintDelegate);

            // Create palette redirector
            _paletteCommonRedirect = new PaletteContentInheritRedirect(Redirector, PaletteContentStyle.LabelNormalControl);
            _paletteCheckBoxImages = new PaletteRedirectCheckBox(Redirector, Images);

            // Create the palette provider
            StateCommon   = new PaletteContent(_paletteCommonRedirect, NeedPaintDelegate);
            StateDisabled = new PaletteContent(StateCommon, NeedPaintDelegate);
            StateNormal   = new PaletteContent(StateCommon, NeedPaintDelegate);
            OverrideFocus = new PaletteContent(_paletteCommonRedirect, NeedPaintDelegate);

            // Override the normal values with the focus, when the control has focus
            _overrideNormal = new PaletteContentInheritOverride(OverrideFocus, StateNormal, PaletteState.FocusOverride, false);

            // Our view contains background and border with content inside
            _drawContent = new ViewDrawContent(_overrideNormal, this, VisualOrientation.Top)
            {
                UseMnemonic = _useMnemonic,

                // Only draw a focus rectangle when focus cues are needed in the top level form
                TestForFocusCues = true
            };

            // Create the check box image drawer and place inside element so it is always centered
            _drawCheckBox = new ViewDrawCheckBox(_paletteCheckBoxImages)
            {
                CheckState = _checkState
            };
            _layoutCenter = new ViewLayoutCenter
            {
                _drawCheckBox
            };

            // Place check box on the left and the label in the remainder
            _layoutDocker = new ViewLayoutDocker
            {
                { _layoutCenter, ViewDockStyle.Left },
                { _drawContent, ViewDockStyle.Fill }
            };

            // Need a controller for handling mouse input
            _controller                   = new CheckBoxController(_drawCheckBox, _layoutDocker, NeedPaintDelegate);
            _controller.Click            += OnControllerClick;
            _controller.Enabled           = true;
            _layoutDocker.MouseController = _controller;
            _layoutDocker.KeyController   = _controller;

            // Change the layout to match the inital right to left setting and orientation
            UpdateForOrientation();

            // Create the view manager instance
            ViewManager = new ViewManager(this, _layoutDocker);

            // We want to be auto sized by default, but not the property default!
            AutoSize     = true;
            AutoSizeMode = AutoSizeMode.GrowAndShrink;
        }