Example #1
0
        public void Update()
        {
            blocksController.UpdatePosition(playerController.Position.x);

            while (blocksController.ShouldSpawnLeftBlock())
            {
                var gameObject = Instantiate(GetRandomTemplate(), parent);
                var view       = gameObject.GetComponent <BlockView>();
                var data       = blocksController.SpawnLeftBlock(view);
                view.SetPosition(data.Center);
            }

            while (blocksController.ShouldSpawnRightBlock())
            {
                var gameObject = Instantiate(GetRandomTemplate(), parent);
                var view       = gameObject.GetComponent <BlockView>();
                var data       = blocksController.SpawnRightBlock(view);
                view.SetPosition(data.Center);
            }
        }