/// <summary>
 /// 만들어진 폴더 목록을 기반으로 트리 노드를 작성합니다.
 /// </summary>
 private void createNodes()
 {
     for (; index < directory_list.Count - 1; index++)
     {
         FileIndexorNode _node = new FileIndexorNode(directory_list[index].Item1, directory_list[index].Item2, directory_list[index].Item3);
         if (directory_list[index + 1].Item1.Contains(directory_list[index].Item1))
         {
             node.AddItem(_node);
             index += 1;
             createNodesRecursize(ref _node);
             break;
         }
     }
 }
 private void createNodesRecursize(ref FileIndexorNode parent_node)
 {
     for (; index < directory_list.Count; index++)
     {
         if (directory_list[index].Item1.Contains(parent_node.Path))
         {
             FileIndexorNode m = new FileIndexorNode(directory_list[index].Item1, directory_list[index].Item2, directory_list[index].Item3);
             parent_node.AddItem(m);
             if (index < directory_list.Count - 1 &&
                 directory_list[index + 1].Item1.Contains(directory_list[index].Item1))
             {
                 index++;
                 createNodesRecursize(ref m);
             }
             parent_node.Size += m.Size;
         }
         else
         {
             index--;
             break;
         }
     }
 }