static int loadline(LuaState L) { int status; Lua.LuaSetTop(L, 0); if (pushline(L, 1) == 0) { return(-1); /* no input */ } for (; ;) { /* repeat until gets a complete line */ status = Lua.LuaLLoadBuffer(L, Lua.LuaToString(L, 1), Lua.LuaStrLen(L, 1), "=stdin"); if (incomplete(L, status) == 0) { break; /* cannot try to add lines? */ } if (pushline(L, 0) == 0) /* no more input? */ { return(-1); } Lua.LuaPushLiteral(L, "\n"); /* add a new line... */ Lua.LuaInsert(L, -2); /* ...between the two lines */ Lua.LuaConcat(L, 3); /* join them */ } Lua.lua_saveline(L, 1); Lua.LuaRemove(L, 1); /* remove line */ return(status); }