/// <summary> /// Ctor /// </summary> /// <param name="gameWorld"></param> public AStarPathfinder(GameWorld gameWorld) { _game = gameWorld; _board = new PathNode[gameWorld.X, gameWorld.Y]; }
/// <summary> /// Ctor /// </summary> /// <param name="gameWorld"></param> public AStarPathfinder(GameWorld gameWorld) { _game = gameWorld; }