Example #1
0
        public void Start()
        {
            menu = GameObject.FindGameObjectWithTag(TagList.menuUI);

            // create a menu if there isn't one already
            if (menu == null)
            {
                menu = Instantiate(menuPrefab);
            }

            hoverCursor = menu.GetComponentInChildren <HoverCursor>(true);
            //TODO -- fix this, because right now Start is not guaranteed to execute after the menu prefab has instantiated its components.

            if (hoverCursor == null)
            {
                Debug.LogWarning("You must have a HoverCursor component");
            }

            if (hoverCursor.cursorGraphic == null)
            {
                Debug.LogWarning("HoverCursor component does not have a cursorGraphic property");
            }

            cursor = hoverCursor.cursorGraphic.transform.parent.gameObject; //TODO -- is there a shorter way to say this?

            cursorGraphic = hoverCursor.cursorGraphic.gameObject;

            menuCanvas = menu.GetComponentInChildren <Canvas>(true);

            if (menuCanvas == null)
            {
                throw new System.Exception("You must have a Canvas component");
            }

            menuCanvasGroup = menu.GetComponentInChildren <CanvasGroup>(true);

            if (menuCanvasGroup == null)
            {
                throw new System.Exception("You must have a CanvasGroup component");
            }

            menuTransform = menuCanvas.GetComponent <RectTransform>();

            clientTagSetup = menu.GetComponent <ChildTextCreateOnCall>();

            sessionAndBuildName = menu.GetComponent <MainUIReferences>().sessionAndBuildText;

            if (menuTransform == null)
            {
                throw new Exception("selection canvas must have a RectTransform component");
            }

            if (rightHandedMenuAnchor == null)
            {
                throw new System.Exception("You must set a right-handed menu anchor");
            }

            if (leftHandedMenuAnchor == null)
            {
                throw new System.Exception("You must set a left-handed menu anchor");
            }

            menu.transform.SetParent(leftHandedMenuAnchor.transform);

            if (!sessionAndBuildName)
            {
                Debug.LogWarning("sessionAndBuildName was null. Proceeding anyways.");
            }

            menuExpandability = menuCanvas.GetComponent <ToggleExpandability>();

            if (menuExpandability == null)
            {
                Debug.LogError("No ToggleExpandability component found", this);
            }

            cursorImage = menuCanvas.GetComponent <Image>();

            if (cursorImage == null)
            {
                Debug.LogError("No Image component found on UI ", this);
            }

            DisplaySessionDetails();
        }