private void PlaySound() { c_Info.SetSound(c_Target, Utility.ToInt32(GetTextField(0))); if (c_Info.GetSound(c_Target) != 0) { Owner.SendSound(c_Info.GetSound(c_Target)); } NewGump(); }
private void PlaySound() { c_Info.SetSound(c_Target, Utility.ToInt32(GetTextField(0))); if (c_Info.GetSound(c_Target) != 0) { Owner.SendSound(c_Info.GetSound(c_Target)); } NewGump(); }