public new static vtkOpenGLRenderer New()
        {
            vtkOpenGLRenderer result = null;
            uint   mteStatus         = 0u;
            uint   mteIndex          = 4294967295u;
            uint   rawRefCount       = 0u;
            IntPtr intPtr            = vtkOpenGLRenderer.vtkOpenGLRenderer_New(ref mteStatus, ref mteIndex, ref rawRefCount);

            if (IntPtr.Zero != intPtr)
            {
                bool flag;
                result = (vtkOpenGLRenderer)Methods.CreateWrappedObject(mteStatus, mteIndex, rawRefCount, intPtr, true, out flag);
            }
            return(result);
        }
        public new static vtkOpenGLRenderer SafeDownCast(vtkObjectBase o)
        {
            vtkOpenGLRenderer vtkOpenGLRenderer = null;
            uint   mteStatus   = 0u;
            uint   mteIndex    = 4294967295u;
            uint   rawRefCount = 0u;
            IntPtr intPtr      = vtkOpenGLRenderer.vtkOpenGLRenderer_SafeDownCast_10((o == null) ? default(HandleRef) : o.GetCppThis(), ref mteStatus, ref mteIndex, ref rawRefCount);

            if (IntPtr.Zero != intPtr)
            {
                bool flag;
                vtkOpenGLRenderer = (vtkOpenGLRenderer)Methods.CreateWrappedObject(mteStatus, mteIndex, rawRefCount, intPtr, true, out flag);
                if (flag)
                {
                    vtkOpenGLRenderer.Register(null);
                }
            }
            return(vtkOpenGLRenderer);
        }