Example #1
0
        private void WriteMessageWorker()
        {
            while (true)
            {
                _writerThreadReady.Set();
                _writerThreadWrite.WaitOne();

                // Are we shutting down?
                if (_stopEvent.WaitOne(0, false))
                {
                    return;
                }

                try
                {
                    if (_socket == null)
                    {
                        throw new InvalidOperationException("No server connection has been established.");
                    }

                    string id = "N/A";
                    if (_writerEventArgs.MessageToSend is IMqttIdMessage)
                    {
                        id = ((IMqttIdMessage)_writerEventArgs.MessageToSend).MessageId.ToString();
                    }

                    byte[] sendBuffer = _writerEventArgs.MessageToSend.Serialize();
                    _logger.LogMessage("Socket", LogLevel.Verbose,
                                       "Sending message type " + _writerEventArgs.MessageToSend.MessageType +
                                       ", QOS=" + _writerEventArgs.MessageToSend.QualityOfService +
                                       ", ID=" + id);

                    GetStream().Send(sendBuffer);
                }
                catch (ErrorContextException ex)
                {
                    string msg = "Error sending message " + _writerEventArgs.MessageToSend.MessageType + ". " + ex.Message;
                    if (ex.InnerException != null)
                    {
                        msg += ". Inner exception=" + ex.InnerException;
                    }
                    _logger.LogMessage("Socket", LogLevel.Verbose, msg);
                    _writerEventArgs.AdditionalErrorInfo = ex.Message;
                    _writerEventArgs.SocketException     = ex.InnerException ?? ex;
                }
                catch (Exception ex)
                {
                    string msg = "Error sending message " + _writerEventArgs.MessageToSend.MessageType + ". " + ex.Message;
                    if (ex.InnerException != null)
                    {
                        msg += ". Inner exception=" + ex.InnerException;
                    }
                    _logger.LogMessage("Socket", LogLevel.Verbose, msg);
                    _writerEventArgs.SocketException = ex;
                }
                finally
                {
                    // If disconnecting, get off the writer thread so we can close it and join to it properly
                    var args = _writerEventArgs.Clone();
                    if (_writerEventArgs.MessageToSend.MessageType == MessageType.Disconnect)
                    {
                        FireOnCompletedNewThread(args.Clone());
                    }
                    else
                    {
                        args.Complete();
                    }
                }
            }
        }