public double SphericalDistance(Coords me, Coords item)
        {
            double degreesToRadians = Math.PI / 180.0;

            // phi = 90deg - latitude
            double mePhi = (90.0 - me.Latitude) * degreesToRadians;
            double itemPhi = (90.0 - item.Latitude) * degreesToRadians;

            // theta = longitude
            double meTheta = me.Longitude * degreesToRadians;
            double itemTheta = item.Longitude * degreesToRadians;

            // Compute spherical distance from spherical coordinates


            // For two locations in spherical coordinates
            // (1, theta, phi) and (1, theta, phi)
            // cosine( arc length ) =
            //    sin phi sin phi' cos(theta-theta') + cos phi cos phi'
            // distance = rho * arc length

            double cos = (Math.Sin(mePhi) * Math.Sin(itemPhi) * Math.Cos(meTheta - itemTheta) +
                   Math.Cos(mePhi) * Math.Cos(itemPhi));
            double arc = Math.Acos(cos);

            // Remember to multiply arc by the radius of the earth
            // in your favorite set of units to get length.
            return arc;
        }
        public static double CalculateBearing(Coords pointA, Coords pointB)
        {
            double lat1 = pointA.Latitude.ToRadian();
            double lat2 = pointB.Latitude.ToRadian();

            double deltaLong = (pointB.Longitude - pointA.Longitude).ToRadian();

            double y = Math.Sin(deltaLong) * Math.Cos(lat2);
            double x = Math.Cos(lat1) * Math.Sin(lat2) - (Math.Sin(lat1) * Math.Cos(lat2) * Math.Cos(deltaLong));

            double initialBearing = Math.Atan2(y, x).ToDegrees();
            double compassBearing = (initialBearing + 360) % 360;
            
            return compassBearing;
        }
        public void FindNearest(Coords me, out Coords nearestItem, out double nearestDistance)
        {
            nearestItem = new Coords();
            nearestDistance = double.NaN;

            foreach (Coords item in this.Coordinates)
            {
                double itemDistance = SphericalDistance(me, item) * 3963.1676;  // earth radius in miles
                if (double.IsNaN(nearestDistance) || itemDistance < nearestDistance)
                {
                    nearestItem = item;
                    nearestDistance = itemDistance;
                }
            }
        }
        public void SphericalDistance_Should_Return_10()
        {
            TestCoordinateResource resource = new TestCoordinateResource();
            Coords here = new Coords
            {
                Latitude =  39.928780,
                Longitude = -105.139314
            };
            Coords there = new Coords
            {
                Latitude = 39.927733,
                Longitude = -105.147360
            };
            // these two coords are ~ less than 1/2 mile apart 

            var distance = resource.SphericalDistance(here, there)  * 3963.1676;  // earth radius in miles

            Assert.That(distance <= 0.5);
        }