private void OnScopeChanged(ScopeChanged obj)
 {
     Scene = value.Scene;
     ThisEntity = value.Entity;
 }
 private void OnScopeChanged(ScopeChanged e)
 {
     Scene = value.Scene;
 }
 private void OnScopeChanged(ScopeChanged obj)
 {
     Entity = value.Entity;
 }
 private void OnScopeChanged(ScopeChanged e)
 {
     Game = value.Game;
 }