private HandClosed InitializeHandClosed(HandToWatch hand) { var gesture = new HandClosed(hand); _detector.RegisterGesture(gesture); return(gesture); }
private void RegisterLeftHandClosed(EventHandler <ulong> handler) { if (_leftHandClosed == null) { _leftHandClosed = InitializeHandClosed(HandToWatch.HandLeft); } _leftHandClosed.Detected += handler; }
private void RegisterRightHandClosed(EventHandler <ulong> handler) { if (_rightHandClosed == null) { _rightHandClosed = InitializeHandClosed(HandToWatch.HandRight); } _rightHandClosed.Detected += handler; }
private HandClosed InitializeHandClosed(HandToWatch hand) { var gesture = new HandClosed(hand); _detector.RegisterGesture(gesture); return gesture; }
private void RegisterRightHandClosed(EventHandler<ulong> handler) { if (_rightHandClosed == null) _rightHandClosed = InitializeHandClosed(HandToWatch.HandRight); _rightHandClosed.Detected += handler; }
private void RegisterLeftHandClosed(EventHandler<ulong> handler) { if (_leftHandClosed == null) _leftHandClosed = InitializeHandClosed(HandToWatch.HandLeft); _leftHandClosed.Detected += handler; }