/// <summary>Initializes a new instance of the SocketTestContext class.</summary> public PeerTestContext() { AcceptedPeers = new List<Peer>(); ClientPeers = new List<Peer>(); Packets = new List<object>(); Peer = new Peer(new TestProtocol()); Peer.PacketReceived += OnPacketReceived; Listener = new Listener(new TestProtocol()); Listener.PeerConnected += OnPeerAccepted; }
/// <summary>Creates new socket.</summary> /// <returns>New socket.</returns> public Peer NewSocket() { var np = new Peer(new TestProtocol()); ClientPeers.Add(np); return np; }
/// <summary>Initializes a new instance of the PeerEventArgs class using the specified peer and packet.</summary> /// <param name="peer">Peer.</param> /// <param name="packet">Packet.</param> internal PeerEventArgs(Peer peer, object packet) { Peer = peer; Packet = packet; }
/// <summary>Initializes a new instance of the PeerEventArgs class using the specified peer and connection state.</summary> /// <param name="peer">Peer.</param> /// <param name="connectionState">Socket connection state.</param> internal PeerEventArgs(Peer peer, ConnectionState connectionState) { Peer = peer; ConnectionState = connectionState; }