Example #1
0
        private RunStatus MoveToKeywarden(object ret)
        {
            if (kVector != blankVector)
            {
                KeyRun.KeyWardenGoToPosition();
            }

            return(RunStatus.Success);
        }
Example #2
0
        public bool GetConditionExec()
        {
            // If trinity is doing shit, we're not ready
            bool flag = KeyRun.isPlayerDoingAnything();

            // check for reverse
            if (Type != null && Type == "reverse")
            {
                return(!flag);
            }
            else
            {
                return(flag);
            }
        }