private Tech AISelectDefaultTechPass( StrategicAI ai, AIResearchModes?mode, TechFamilies?family) { List <Tech> list = AIResearchFramework.AISelectAvailableTechs(ai, mode, family).OrderBy <Tech, int>((Func <Tech, int>)(x => AIResearchFramework.AICalcTechCost(ai, x))).ToList <Tech>(); if (list.Count > 0) { list.Insert(0, list[0]); } if (this._log != null) { this._log.Print(string.Format(" {0} prospects: ", mode.HasValue ? (object)string.Format("{0}/{1}", (object)AIResearchFramework.AIGetResearchModeSymbol(mode.Value), (object)ai.Game.GameDatabase.GetAIInfo(ai.Player.ID).Stance.ToString()) : (object)"ALL")); foreach (Tech tech in list) { int num = AIResearchFramework.AICalcTechCost(ai, tech); this._log.Print(string.Format("{0} ({1}); ", (object)tech.Id, (object)num)); } } return(AIResearchFramework.AISelectFavoriteTech(ai, (IList <Tech>)list)); }