public static bool IsAABBInsectCircle3(Vector3 min, Vector3 max, GeoPlane plane1, Vector3 center, float r, GeoPlane plane2, ref GeoInsectPointArrayInfo insect) { float dot = Vector3.Dot(plane1.mNormal, plane2.mNormal); if (1 - Mathf.Abs(dot) < 1e-5f) { if (GeoPlaneUtils.IsPointOnPlane(plane2.mNormal, plane2.mD, min)) { return(IsAABBInsectCirclePlane2(min, max, center, r, plane1, ref insect)); // should use plane1 } return(false); } GeoInsectPointArrayInfo tmp = new GeoInsectPointArrayInfo(); bool isInsect = GeoPlaneUtils.IsPlaneInsectCircle(plane1.mNormal, plane1.mD, center, r, plane2, ref tmp); if (isInsect) { if (tmp.mHitGlobalPoint.mPointArray.Count == 1) { Vector3 line1 = tmp.mHitGlobalPoint.mPointArray[0]; if (GeoAABBUtils.IsPointInAABB2Plane(min, max, plane1, ref line1)) { insect.mIsIntersect = true; insect.mHitGlobalPoint.mPointArray.Add(line1); return(true); } } else { Vector3 seg1 = tmp.mHitGlobalPoint.mPointArray[0]; Vector3 seg2 = seg1 + tmp.mHitGlobalPoint.mPointArray[1]; return(GeoSegmentUtils.IsSegmentInsectAABB2Plane(seg1, seg2, min, max, plane1, ref insect)); } } return(false); }
public static bool IsTriangleInsectAABB3(Vector3 p1, Vector3 p2, Vector3 p3, Vector3 min, Vector2 max, ref GeoInsectPointArrayInfo insect) { return(GeoAABBUtils.IsAABBInsectTriangle3(min, max, p1, p2, p3, ref insect)); }