public void Solve_4_Sudoku() { // arrange var solver = new SudokuSolver(); var actual = GetSolved4Sudoku(); actual[0, 0] = 0; actual[0, 3] = 0; actual[1, 1] = 0; actual[1, 2] = 0; actual[2, 1] = 0; actual[2, 2] = 0; actual[3, 0] = 0; actual[3, 3] = 0; //| 3|4 | //|4 | 3| //|1 | 2| //| 2|1 | // act solver.Solve(actual); // assert var expected = GetSolved4Sudoku(); Assert.True(expected.Cast<int>().SequenceEqual(actual.Cast<int>())); }
public void SolveByColumn() { // arrange var solver = new SudokuSolver(); var actual = GetSolved4Sudoku(); actual[0, 0] = 0; actual[0, 1] = 0; actual[0, 2] = 0; actual[0, 3] = 0; //|0 0|0 0| //|4 1|2 3| //|1 4|3 2| //|3 2|1 4| // act solver.Solve(actual); // assert var expected = GetSolved4Sudoku(); Assert.True(expected.Cast<int>().SequenceEqual(actual.Cast<int>())); }
public void SolveByRow() { // arrange var solver = new SudokuSolver(); var actual = GetSolved4Sudoku(); actual[0, 3] = 0; actual[1, 3] = 0; actual[2, 3] = 0; actual[3, 3] = 0; //|2 3|4 0| //|4 1|2 0| //|1 4|3 0| //|3 2|1 0| // act solver.Solve(actual); // assert var expected = GetSolved4Sudoku(); Assert.True(expected.Cast<int>().SequenceEqual(actual.Cast<int>())); }
public void Solve_9_Sudoku() { // arrange var solver = new SudokuSolver(); var actual = GetUnSolved9Sudoku(); // act solver.Solve(actual); // assert var expected = GetSolved9Sudoku(); Assert.True(expected.Cast<int>().SequenceEqual(actual.Cast<int>())); }
public void Unsolvable() { // arrange var solver = new SudokuSolver(); var actual = GetEmpty4Sudoku(); // act solver.Solve(actual); // assert var expected = GetEmpty4Sudoku(); Assert.True(expected.Cast<int>().SequenceEqual(actual.Cast<int>())); }