} // Main static int Classify(double[] unknown, double[][] trainData, int numClasses, int k) { // compute and store distances from unknown to all train data int n = trainData.Length; // number data items IndexAndDistance[] info = new IndexAndDistance[n]; for (int i = 0; i < n; ++i) { IndexAndDistance curr = new IndexAndDistance(); double dist = Distance(unknown, trainData[i]); curr.idx = i; curr.dist = dist; info[i] = curr; } Array.Sort(info); // sort by distance Console.WriteLine("\nNearest / Distance / Class"); Console.WriteLine("=============================="); for (int i = 0; i < k; ++i) { int c = (int)trainData[info[i].idx][2]; string dist = info[i].dist.ToString("F3"); Console.WriteLine("( " + trainData[info[i].idx][0] + "," + trainData[info[i].idx][1] + " ) : " + dist + " " + c); } int result = Vote(info, trainData, numClasses, k); // k nearest classes return(result); } // Classify
static int Classify(double[] unknown, double[][] trainData, int numClasses, int k) { int n = trainData.Length; IndexAndDistance[] info = new IndexAndDistance[n]; for (int i = 0; i < n; ++i) { IndexAndDistance curr = new IndexAndDistance(); double dist = Distance(unknown, trainData[i]); curr.idx = i; curr.dist = dist; info[i] = curr; } int result = Vote(info, trainData, numClasses, k); return(result); }