public void SendMessage(string target, string msg, params object[] args) { BusinessModule module = GetModule(target); if (module != null) { module.HandleMessage(msg, args); } }
public BusinessModule CreateBusinessModule(string name, object args = null) { this.Log("CreateModule() name = " + name + ", args = " + args); if (_businessModuleDic.ContainsKey(name)) { this.Log(Debuger.DebugColor.Red, "CreateModule() The Module<{0}> Has Existed!"); return(null); } BusinessModule module = null; Type type = Type.GetType(_domain + "." + name); if (type != null) { module = Activator.CreateInstance(type) as BusinessModule; } else { // module = new LuaModule(name); } _businessModuleDic.Add(name, module); //处理预监听的事件 if (_preListenEventDic.ContainsKey(name)) { EventTable mgrEvent = null; mgrEvent = _preListenEventDic[name]; _preListenEventDic.Remove(name); module.SetEventTable(mgrEvent); } module.Create(args); //处理缓存的消息 if (_messageCacheDic.ContainsKey(name)) { List <MessageObj> list = _messageCacheDic[name]; for (int i = 0; i < list.Count; i++) { MessageObj msgobj = list[i]; module.HandleMessage(msgobj.msg, msgobj.args); } _messageCacheDic.Remove(name); } return(module); }
public ModuleEvent Event(string target, string type) { ModuleEvent evt = null; BusinessModule module = GetModule(target); if (module != null) { evt = module.Event(type); } else { //预创建事件 EventTable table = GetPreEventTable(target); evt = table.GetEvent(type); // this.LogWarning("Event() target不存在!将预监听事件! target:{0}, event:{1}", target, type); } return(evt); }