/// <summary>
        /// 添加远程连接
        /// </summary>
        /// <param name="strIpAddress">远程连接地址</param>
        /// <param name="port">远程连接端口</param>
        public void Add(string strIpAddress, int port)
        {
            #region [判断要连接的列表中是否存在]
            SocketPacket spCollect;
            for (int i = 0; i < m_socketClientList.Count; i++)
            {
                spCollect = (SocketPacket)m_socketClientList[i];
                if (spCollect.IpAddress.Equals(strIpAddress) && spCollect.ClientPort.Equals(port))
                {
                    return;
                }
            }
            spCollect = null;
            #endregion [判断要连接的列表中是否存在]

            #region [添加到要连接的服务器列表中]
            SocketPacket sp = new SocketPacket();
            sp.IpAddress  = strIpAddress;
            sp.ClientPort = port;
            sp.ErrorShow  = false;
            sp.State      = 0;
            m_socketClientList.Add(sp);
            #endregion [添加到要连接的服务器列表中]

            //开始连接远程服务器
            StartClient(sp);
        }
        /// <summary>
        /// 开始连接远程服务器
        /// </summary>
        /// <param name="socketPacket">要连接的远程服务器包</param>
        private void StartClient(SocketPacket socketPacket)
        {
            try
            {
                //设置指定的网络地址和端口号
                IPAddress  ipAddress = IPAddress.Parse(socketPacket.IpAddress);
                IPEndPoint remoteEP  = new IPEndPoint(ipAddress, socketPacket.ClientPort);
                // 创建一个TCP/IP套接字对象.
                socketPacket.CurrentSocket = new Socket(AddressFamily.InterNetwork, SocketType.Stream, ProtocolType.Tcp);

                // 对远程主机开始异步连接.
                socketPacket.CurrentSocket.BeginConnect(remoteEP, new AsyncCallback(ConnectCallback), socketPacket);
            }
            catch (SocketException e)
            {
                try
                {
                    if (socketPacket.CurrentSocket != null)
                    {
                        socketPacket.CurrentSocket.Close();
                        socketPacket.CurrentSocket = null;
                    }
                    if (socketPacket.State == 1 && socketPacket.ErrorShow == false)
                    {
                        ErrorMessage(30001, e.StackTrace, "[Base_SocketClient:StartClient]", socketPacket.IpAddress + "未连接");

                        socketPacket.ErrorShow = true;
                    }
                    socketPacket.State = 2;
                }
                catch { }
            }
            catch (Exception ee)
            { }
        }
 /// <summary>
 /// 挂起等待接收数据线程
 /// </summary>
 /// <param name="socketPacket">远程连接对象包</param>
 private void WaitForData(SocketPacket socketPacket)
 {
     try
     {
         if (m_pfnCallBack == null)
         {
             m_pfnCallBack = new AsyncCallback(OnDataReceived);
         }
         // 开始异步获取数据
         socketPacket.DataBuffer = new byte[socketPacket.DataLength];
         socketPacket.CurrentSocket.BeginReceive(socketPacket.DataBuffer, 0, socketPacket.DataBuffer.Length, SocketFlags.None, m_pfnCallBack, socketPacket);
     }
     catch (SocketException se)
     {
         try
         {
             if (socketPacket.CurrentSocket != null)
             {
                 socketPacket.CurrentSocket.Close();
                 socketPacket.CurrentSocket = null;
             }
             if ((socketPacket.State == 0 || socketPacket.State == 2) && socketPacket.ErrorShow == false)
             {
                 ErrorMessage(30003, se.StackTrace, "[Base_SocketClient:WaitForData]", socketPacket.IpAddress + "未连接");
                 socketPacket.ErrorShow = true;
             }
         }
         catch { }
     }
     catch (Exception ee)
     { }
 }
 /// <summary>
 /// 重新连接远程主机
 /// </summary>
 private void Repeat()
 {
     while (true)
     {
         try
         {
             for (int i = 0; i < m_socketClientList.Count; i++)
             {
                 SocketPacket s = (SocketPacket)m_socketClientList[i];
                 if (s.CurrentSocket == null || (s.CurrentSocket.Connected == false && s.State != 1))
                 {
                     if (s.CurrentSocket != null)
                     {
                         s.CurrentSocket.Close();
                         s.CurrentSocket = null;
                     }
                     s.State = 1;
                     StartClient(s);
                 }
             }
         }
         catch
         { }
         finally
         {
             //3s后重新连接
             Thread.Sleep(3000);
         }
     }
 }
        /// <summary>
        /// 结束挂起的异步发送
        /// </summary>
        /// <param name="ar">异步操作对象</param>
        private void SendCallback(IAsyncResult ar)
        {
            SocketPacket sp_SendCallbace = new SocketPacket();

            try
            {
                sp_SendCallbace = (SocketPacket)ar.AsyncState;

                sp_SendCallbace.CurrentSocket.EndSend(ar);
            }
            catch (SocketException e)
            {
                try
                {
                    if (sp_SendCallbace.CurrentSocket != null)
                    {
                        sp_SendCallbace.CurrentSocket.Close();
                        sp_SendCallbace.CurrentSocket = null;
                    }
                    if (sp_SendCallbace.State == 2 && !sp_SendCallbace.IpAddress.Equals("") && sp_SendCallbace.ErrorShow == false)
                    {
                        ErrorMessage(30005, e.StackTrace, "[Base_SocketClient:SendCallback]", sp_SendCallbace.IpAddress + "未连接");
                        sp_SendCallbace.ErrorShow = true;
                    }
                }
                catch { }
            }
            catch (Exception ee)
            { }
        }
        /// <summary>
        /// 结束挂起的连接请求
        /// </summary>
        /// <param name="ar">异步调用对象</param>
        private void ConnectCallback(IAsyncResult ar)
        {
            //获取异步操作对象
            SocketPacket socketPacket = (SocketPacket)ar.AsyncState;

            try
            {
                // 与远程主机连接完成
                socketPacket.CurrentSocket.EndConnect(ar);

                if (socketPacket != null)
                {
                    socketPacket.State = 2;
                    if (socketPacket.CurrentSocket != null && socketPacket.CurrentSocket.Connected)
                    {
                        ErrorMessage(30007, "", "[Base_SocketClient:ConnectCallback]", socketPacket.IpAddress + "已连接");
                        socketPacket.ErrorShow = false;
                        //等待接收数据
                        WaitForData(socketPacket);
                    }
                }
            }
            catch (SocketException e)
            {
                try
                {
                    if (socketPacket.CurrentSocket != null)
                    {
                        socketPacket.CurrentSocket.Close();
                        socketPacket.CurrentSocket = null;
                    }
                    if (socketPacket.State == 1 && socketPacket.ErrorShow == false)
                    {
                        ErrorMessage(30002, e.StackTrace, "[Base_SocketClient:ConnectCallback]", socketPacket.IpAddress + "未连接");
                        socketPacket.ErrorShow = true;
                    }
                }
                catch { }
            }
            catch (Exception ee)
            { }
            finally
            {
                if (socketPacket != null)
                {
                    socketPacket.State = 2;
                    //    if (socketPacket.CurrentSocket != null && socketPacket.CurrentSocket.Connected)
                    //    {
                    //        ErrorMessage(30007, "", "[Base_SocketClient:ConnectCallback]", socketPacket.IpAddress + "已连接");
                    //        socketPacket.ErrorShow = false;
                    //        //等待接收数据
                    //        WaitForData(socketPacket);
                    //    }
                }
            }
        }
        /// <summary>
        /// 
        /// </summary>
        /// <param name="hostBacker"></param>
        /// <param name="strpath"></param>
        /// <param name="configpath"></param>
        /// <param name="memStation"></param>
        public TcpClientUpdateTimer(HostBack.DataSave sqlSave, string strpath, string configpath, SocketPacket[] socketPackets)
        {
            this.sqlSave = sqlSave;
            this.TcpClientXmlFilePath = System.Windows.Forms.Application.StartupPath.ToString() + @"\" + strpath;
            this.StationConfigFilePath = System.Windows.Forms.Application.StartupPath.ToString() + @"\" + configpath;
            this.socketPackets = socketPackets;

            timeTcpChange.Interval = 5000;
            timeTcpChange.AutoReset = true;
            timeTcpChange.Elapsed += new System.Timers.ElapsedEventHandler(timeTcpChange_Elapsed);
        }
        /// <summary>
        /// 结束挂起的等待接收数据线程
        /// </summary>
        /// <param name="asyn">异步调用对象</param>
        private void OnDataReceived(IAsyncResult asyn)
        {
            SocketPacket socketPacket_Received = null;

            try
            {
                socketPacket_Received = (SocketPacket)asyn.AsyncState;
                int iRx = socketPacket_Received.CurrentSocket.EndReceive(asyn);
                if (iRx > 0)//屏蔽无效的空字节qyz 2012-11-30
                {
                    // 获取得到的字符
                    byte[] bytes = new byte[iRx];
                    for (int i = 0; i < iRx; i++)
                    {
                        bytes[i] = socketPacket_Received.DataBuffer[i];
                    }

                    //调用数据获取事件
                    DataReceivedByAddress(bytes, socketPacket_Received.IpAddress);
                }
            }
            catch (SocketException se)
            {
                try
                {
                    if (socketPacket_Received.CurrentSocket != null)
                    {
                        socketPacket_Received.CurrentSocket.Close();
                        socketPacket_Received.CurrentSocket = null;
                    }
                    if ((socketPacket_Received.State == 0 || socketPacket_Received.State == 2) && socketPacket_Received.ErrorShow == false)
                    {
                        ErrorMessage(30004, se.StackTrace, "[Base_SocketClient:WaitForData]", socketPacket_Received.IpAddress + "未连接");
                        socketPacket_Received.ErrorShow = true;
                    }
                }
                catch { }
            }
            catch (Exception ee)
            { }
            finally
            {
                if (socketPacket_Received != null)
                {
                    //继续等待数据
                    WaitForData(socketPacket_Received);
                }
            }
        }
        /// <summary>
        /// 开始发送数据
        /// </summary>
        /// <param name="bytes">发送字节</param>
        /// <param name="strIpAddress">发送的地址</param>
        /// <param name="port">发送的端口</param>
        public void Send(byte[] bytes, string strIpAddress, int port)
        {
            SocketPacket spCollect = new SocketPacket();

            try
            {
                for (int i = 0; i < m_socketClientList.Count; i++)
                {
                    spCollect = (SocketPacket)m_socketClientList[i];
                    if (spCollect.IpAddress.Equals(strIpAddress) && spCollect.ClientPort.Equals(port))
                    {
                        //开始异步发送数据
                        //if (spCollect.CurrentSocket != null)
                        //{
                        //    spCollect.CurrentSocket.SendTimeout = 1800;
                        //    spCollect.CurrentSocket.Blocking = false;
                        //    spCollect.ReviceCount++;
                        //    spCollect.CurrentSocket.BeginSend(bytes, 0, bytes.Length, 0, new AsyncCallback(SendCallback), spCollect);
                        //}
                        //break;

                        spCollect.CurrentSocket.BeginSend(bytes, 0, bytes.Length, 0, new AsyncCallback(SendCallback), spCollect);
                        break;
                    }
                }
            }
            catch (SocketException ee)
            {
                try
                {
                    if (spCollect.CurrentSocket != null)
                    {
                        spCollect.CurrentSocket.Close();
                        spCollect.CurrentSocket = null;
                    }
                    if (spCollect.State == 2 && !spCollect.IpAddress.Equals("") && spCollect.ErrorShow == false)
                    {
                        ErrorMessage(30005, ee.StackTrace, "[Base_SocketClient:Send]", spCollect.IpAddress + "未连接");
                        spCollect.ErrorShow = true;
                    }
                }
                catch { }
            }
            catch (Exception e)
            { }
        }
Example #10
0
        /// <summary>
        /// 初始化网络客户端连接
        /// </summary>
        /// <param name="socketPackets"></param>
        /// <param name="iMark"></param>
        public void InitTcpClientPort(SocketPacket[] socketPackets, int iMark)
        {
            InitSocket(socketPackets);

            if (socketArrayList == null)
            {
                socketArrayList = new ArrayList();
            }
            m_TcpClientPort = new KJTcpClientPort(socketArrayList, 1, iMark);
            m_TcpClientPort.DataReceived += new KJTcpClientPort.DataReceivedEventHandler(m_TcpClientPort_DataReceived);
            m_TcpClientPort.ErrorMessage += new SocketClient.ErrorMessageEventHandler(m_TcpClientPort_ErrorMessage);
            m_TcpClientPort.StationStateChanged += delegate(int index, int iAddress, int iState, string strStateRemark)
            {
                if (StationStateChanged != null)
                {
                    StationStateChanged(index, iAddress, iState, strStateRemark);
                }
            };
            m_TcpClientPort.MarkStateChanged += delegate(int index, int IsMark)
            {
                if (MarkStateChanged != null)
                {
                    MarkStateChanged(index, IsMark);
                }
            };
        }
        /// <summary>
        /// 挂起等待接收数据线程
        /// </summary>
        /// <param name="socketPacket">远程连接对象包</param>
        private void WaitForData(SocketPacket socketPacket)
        {
            try
            {
                if (m_pfnCallBack == null)
                {
                    m_pfnCallBack = new AsyncCallback(OnDataReceived);
                }
                // 开始异步获取数据
                socketPacket.DataBuffer = new byte[socketPacket.DataLength];
                socketPacket.CurrentSocket.BeginReceive(socketPacket.DataBuffer, 0, socketPacket.DataBuffer.Length, SocketFlags.None, m_pfnCallBack, socketPacket);
            }
            catch (SocketException se)
            {
                try
                {
                    if (socketPacket.CurrentSocket != null)
                    {
                        socketPacket.CurrentSocket.Close();
                        socketPacket.CurrentSocket = null;
                    }
                    if ((socketPacket.State == 0 || socketPacket.State == 2) && socketPacket.ErrorShow == false)
                    {
                        ErrorMessage(30003, se.StackTrace, "[Base_SocketClient:WaitForData]", socketPacket.IpAddress + "未连接");
                        socketPacket.ErrorShow = true;
                    }
                }
                catch { }
            }
            catch (Exception ee)
            { }

        }
        /// <summary>
        /// 开始发送数据
        /// </summary>
        /// <param name="bytes">发送字节</param>
        /// <param name="strIpAddress">发送的地址</param>
        /// <param name="port">发送的端口</param>
        public void Send(byte[] bytes, string strIpAddress, int port)
        {
            SocketPacket spCollect = new SocketPacket();
            try
            {
                for (int i = 0; i < m_socketClientList.Count; i++)
                {
                    spCollect = (SocketPacket)m_socketClientList[i];
                    if (spCollect.IpAddress.Equals(strIpAddress) && spCollect.ClientPort.Equals(port))
                    {
                        //开始异步发送数据
                        //if (spCollect.CurrentSocket != null)
                        //{
                        //    spCollect.CurrentSocket.SendTimeout = 1800;
                        //    spCollect.CurrentSocket.Blocking = false;                          
                        //    spCollect.ReviceCount++;
                        //    spCollect.CurrentSocket.BeginSend(bytes, 0, bytes.Length, 0, new AsyncCallback(SendCallback), spCollect);
                        //}
                        //break;

                        spCollect.CurrentSocket.BeginSend(bytes, 0, bytes.Length, 0, new AsyncCallback(SendCallback), spCollect);
                        break;
                    }
                }
            }
            catch (SocketException ee)
            {
                try
                {
                    if (spCollect.CurrentSocket != null)
                    {
                        spCollect.CurrentSocket.Close();
                        spCollect.CurrentSocket = null;
                    }
                    if (spCollect.State == 2 && !spCollect.IpAddress.Equals("") && spCollect.ErrorShow == false)
                    {
                        ErrorMessage(30005, ee.StackTrace, "[Base_SocketClient:Send]", spCollect.IpAddress + "未连接");
                        spCollect.ErrorShow = true;
                    }
                }
                catch { }
            }
            catch (Exception e)
            { }
        }
        /// <summary>
        /// 结束挂起的异步发送
        /// </summary>
        /// <param name="ar">异步操作对象</param>
        private void SendCallback(IAsyncResult ar)
        {
            SocketPacket sp_SendCallbace = new SocketPacket();
            try
            {
                sp_SendCallbace = (SocketPacket)ar.AsyncState;

                sp_SendCallbace.CurrentSocket.EndSend(ar);
            }
            catch (SocketException e)
            {
                try
                {
                    if (sp_SendCallbace.CurrentSocket != null)
                    {
                        sp_SendCallbace.CurrentSocket.Close();
                        sp_SendCallbace.CurrentSocket = null;
                    }
                    if (sp_SendCallbace.State == 2 && !sp_SendCallbace.IpAddress.Equals("") && sp_SendCallbace.ErrorShow == false)
                    {
                        ErrorMessage(30005, e.StackTrace, "[Base_SocketClient:SendCallback]", sp_SendCallbace.IpAddress + "未连接");
                        sp_SendCallbace.ErrorShow = true;
                    }
                }
                catch { }
            }
            catch (Exception ee)
            { }
        }
        /// <summary>
        /// 加载网络信息
        /// </summary>
        /// <param name="strPath">网络文件保存的路径</param>
        /// <returns></returns>
        public bool TcpClientLoad(string strPath)
        {
            DataTable dtTcpClient = BuildTcpClientTable();

            try
            {
                if (!File.Exists(strPath))
                {
                    //创建station.xml文件
                    FileStream fs = new FileStream(strPath, FileMode.OpenOrCreate, FileAccess.ReadWrite);
                    StreamWriter sw = new StreamWriter(fs);
                    sw.WriteLine("<?xml version='1.0' standalone='yes'?>");
                    sw.WriteLine("<DocumentElement>");
                    sw.WriteLine("</DocumentElement>");
                    sw.Flush();
                    sw.Close();
                    sw.Dispose();
                    fs.Close();
                    fs.Dispose();
                }
            }
            catch { }

            try
            {
                dtTcpClient.ReadXml(strPath);

                int iTcpClientCount = dtTcpClient.Rows.Count;
                socketPackets = new SocketPacket[iTcpClientCount];

                for (int i = 0; i < iTcpClientCount; i++)
                {
                    DataRow dr = dtTcpClient.Rows[i];
                    socketPackets[i] = new SocketPacket();
                    socketPackets[i].ID = int.Parse(dr["IPID"].ToString());
                    socketPackets[i].IpAddress = dr["IpAddress"].ToString();
                    socketPackets[i].ClientPort = int.Parse(dr["IpPort"].ToString());
                }
            }
            catch
            {
                try
                {
                    File.Delete(strPath);
                }
                catch
                { }
                return false;
            }
            finally
            {
                // 释放表格对象
                dtTcpClient.Dispose();
            }

            return true;
        }
Example #15
0
 /// <summary>
 /// 网络信息改变了
 /// </summary>
 static void tcpClinetUpdateTime_NetInfoChange()
 {
     DataTable dtTcpServer = BuildTcpServers();
     try
     {
         dtTcpServer.ReadXml(strTcpIpSavePath);
         int iTcpServerCount = dtTcpServer.Rows.Count;
         _socketPacket = new SocketPacket[iTcpServerCount];
         for (int i = 0; i < iTcpServerCount; i++)
         {
             DataRow dr = dtTcpServer.Rows[i];
             _socketPacket[i] = new SocketPacket();
             _socketPacket[i].ID = int.Parse(dr["IPID"].ToString());
             _socketPacket[i].IpAddress = dr["IpAddress"].ToString();
             _socketPacket[i].ClientPort = int.Parse(dr["IpPort"].ToString());
         }
         if (_commType)
         {
             _startTcp.NetChange(_socketPacket);
         }
     }
     catch
     {
     }
     finally
     {
         dtTcpServer.Dispose();
         dtTcpServer = null;
     }
 }
Example #16
0
        public bool NetChange(SocketPacket[] socketPackets)
        {
            if (m_TcpClientPort == null) return false;
            if (socketPackets == null || socketPackets.Length <= 0)
            {
                if (socketArrayList != null && socketArrayList.Count > 0)
                {
                    m_TcpClientPort.Clean();
                    return true;
                }
            }
            else
            {
                ArrayList arrayListTemp = new ArrayList();
                ArrayList arrayListOld = m_TcpClientPort.SocketClientList;
                bool falg = false;
                if (arrayListOld != null)
                {
                    for (int k = 0; k < socketPackets.Length; k++)
                    {
                        falg = false;
                        for (int i = 0; i < arrayListOld.Count; i++)
                        {
                            SocketPacket socketTemp = (SocketPacket)arrayListOld[i];
                            if (socketPackets[k].IpAddress.Equals(socketTemp.IpAddress) && socketPackets[k].ClientPort.Equals(socketTemp.ClientPort))//数据存在
                            {
                                falg = true;
                                break;
                            }
                        }
                        //在原来数据中没有找到,则添加
                        if (!falg)
                        {
                            m_TcpClientPort.Add(socketPackets[k].IpAddress, socketPackets[k].ClientPort);
                        }
                    }

                    for (int i = 0; i < arrayListOld.Count; i++)
                    {
                        falg = false;
                        SocketPacket socketTemp = (SocketPacket)arrayListOld[i];
                        for (int k = 0; k < socketPackets.Length; k++)
                        {
                            if (socketPackets[k].IpAddress.Equals(socketTemp.IpAddress) && socketPackets[k].ClientPort.Equals(socketTemp.ClientPort))//数据存在
                            {
                                falg = true;
                                break;
                            }
                        }
                        if (!falg)//移除
                        {
                            m_TcpClientPort.Remove(socketTemp.IpAddress, socketTemp.ClientPort);
                        }
                    }
                }
                else //如果原始的为空,则添加进去
                {
                    for (int i = 0; i < socketPackets.Length; i++)
                    {
                        m_TcpClientPort.Add(socketPackets[i].IpAddress, socketPackets[i].ClientPort);
                    }
                }
            }
            return true;
        }
        /// <summary>
        /// 开始连接远程服务器
        /// </summary>
        /// <param name="socketPacket">要连接的远程服务器包</param>
        private void StartClient(SocketPacket socketPacket)
        {
            try
            {
                //设置指定的网络地址和端口号
                IPAddress ipAddress = IPAddress.Parse(socketPacket.IpAddress);
                IPEndPoint remoteEP = new IPEndPoint(ipAddress, socketPacket.ClientPort);
                // 创建一个TCP/IP套接字对象.
                socketPacket.CurrentSocket = new Socket(AddressFamily.InterNetwork, SocketType.Stream, ProtocolType.Tcp);

                // 对远程主机开始异步连接.
                socketPacket.CurrentSocket.BeginConnect(remoteEP, new AsyncCallback(ConnectCallback), socketPacket);
            }
            catch (SocketException e)
            {
                try
                {
                    if (socketPacket.CurrentSocket != null)
                    {
                        socketPacket.CurrentSocket.Close();
                        socketPacket.CurrentSocket = null;
                    }
                    if (socketPacket.State == 1 && socketPacket.ErrorShow == false)
                    {
                        ErrorMessage(30001, e.StackTrace, "[Base_SocketClient:StartClient]", socketPacket.IpAddress + "未连接");
                      
                        socketPacket.ErrorShow = true;
                    }
                    socketPacket.State = 2;
                }
                catch { }
            }
            catch (Exception ee)
            { }
        }
Example #18
0
 /// <summary>
 /// 加载网络配置信息
 /// </summary>
 /// <param name="strPath"></param>
 /// <returns></returns>
 public static bool TcpServersLoad(string strPath)
 {
     DataTable dtTcpServer = BuildTcpServers();
     strTcpIpSavePath = System.Windows.Forms.Application.StartupPath.ToString() + @"\" + strPath;
     bool falg;
     try
     {
         if (File.Exists(System.Windows.Forms.Application.StartupPath.ToString() + @"\" + strPath))
         {
             dtTcpServer.ReadXml(System.Windows.Forms.Application.StartupPath.ToString() + @"\" + strPath);
             int iTcpServerCount = dtTcpServer.Rows.Count;
             _socketPacket = new SocketPacket[iTcpServerCount];
             for (int i = 0; i < iTcpServerCount; i++)
             {
                 DataRow dr = dtTcpServer.Rows[i];
                 _socketPacket[i] = new SocketPacket();
                 _socketPacket[i].ID = int.Parse(dr["ipID"].ToString());
                 _socketPacket[i].IpAddress = dr["IpAddress"].ToString();
                 _socketPacket[i].ClientPort = int.Parse(dr["IpPort"].ToString());
             }
         }
         else
         {
             _socketPacket = new SocketPacket[0];
         }
         falg = true;
     }
     catch
     {
         falg = false;
     }
     finally
     {
         dtTcpServer.Dispose();
         dtTcpServer = null;
     }
     return falg;
 }
Example #19
0
        /// <summary>
        /// 初始化连接端口
        /// </summary>
        /// <param name="socketPackets"></param>
        /// <returns></returns>
        private bool InitSocket(SocketPacket[] socketPackets)
        {
            if (socketPackets == null || socketPackets.Length <= 0) return false;
            for (int i = 0; i < socketPackets.Length; i++)
            {
                socketArrayList.Add(socketPackets[i]);
            }

            return true;
        }
        /// <summary>
        /// 添加远程连接
        /// </summary>
        /// <param name="strIpAddress">远程连接地址</param>
        /// <param name="port">远程连接端口</param>
        public void Add(string strIpAddress, int port)
        {
            #region [判断要连接的列表中是否存在]
            SocketPacket spCollect;
            for (int i = 0; i < m_socketClientList.Count; i++)
            {
                spCollect = (SocketPacket)m_socketClientList[i];
                if (spCollect.IpAddress.Equals(strIpAddress) && spCollect.ClientPort.Equals(port))
                {
                    return;
                }
            }
            spCollect = null;
            #endregion [判断要连接的列表中是否存在]

            #region [添加到要连接的服务器列表中]
            SocketPacket sp = new SocketPacket();
            sp.IpAddress = strIpAddress;
            sp.ClientPort = port;
            sp.ErrorShow = false;
            sp.State = 0;
            m_socketClientList.Add(sp);
            #endregion [添加到要连接的服务器列表中]

            //开始连接远程服务器
            StartClient(sp);
        }