public static ProdWithdrawalDecisionSelection Instantiate(ProdWithdrawalDecisionSelection prefab, Transform parent) { ProdWithdrawalDecisionSelection prodWithdrawalDecisionSelection = Object.Instantiate <ProdWithdrawalDecisionSelection>(prefab); prodWithdrawalDecisionSelection.get_transform().set_parent(parent); prodWithdrawalDecisionSelection.get_transform().localScaleZero(); prodWithdrawalDecisionSelection.get_transform().localPositionZero(); prodWithdrawalDecisionSelection.Init(); return(prodWithdrawalDecisionSelection); }
public static ProdWithdrawalDecisionSelection Instantiate(ProdWithdrawalDecisionSelection prefab, Transform parent) { ProdWithdrawalDecisionSelection prodWithdrawalDecisionSelection = UnityEngine.Object.Instantiate(prefab); prodWithdrawalDecisionSelection.transform.parent = parent; prodWithdrawalDecisionSelection.transform.localScaleZero(); prodWithdrawalDecisionSelection.transform.localPositionZero(); prodWithdrawalDecisionSelection.Init(); return(prodWithdrawalDecisionSelection); }