public GenerateSet ( |
||
generator | The generator to output the CIL to. | |
optimizationInfo | Information about any optimizations that should be performed. | |
valueType | PrimitiveType | The primitive type of the value that is on the top of the stack. |
throwIfUnresolvable | bool | |
return | void |
/// <summary> /// Generates code that initializes the variable and function declarations. /// </summary> /// <param name="generator"> The generator to output the CIL to. </param> /// <param name="optimizationInfo"> Information about any optimizations that should be performed. </param> internal virtual void GenerateDeclarations(ILGenerator generator, OptimizationInfo optimizationInfo) { // Initialize the declared variables and functions. foreach (var variable in this.variables.Values) { // Emit the initialization code. if (this is ObjectScope) { // Determine the property attributes. var attributes = Library.PropertyAttributes.Enumerable; if (variable.Writable == true) { attributes |= Library.PropertyAttributes.Writable; } if (variable.Deletable == true) { attributes |= Library.PropertyAttributes.Configurable; } if (variable.ValueAtTopOfScope == null) { // void InitializeMissingProperty(object key, PropertyAttributes attributes) EmitHelpers.LoadScope(generator); generator.CastClass(typeof(ObjectScope)); generator.Call(ReflectionHelpers.ObjectScope_ScopeObject); generator.LoadString(variable.Name); generator.LoadInt32((int)attributes); generator.Call(ReflectionHelpers.ObjectInstance_InitializeMissingProperty); } else { // bool DefineProperty(string propertyName, PropertyDescriptor descriptor, bool throwOnError) EmitHelpers.LoadScope(generator); generator.CastClass(typeof(ObjectScope)); generator.Call(ReflectionHelpers.ObjectScope_ScopeObject); generator.LoadString(variable.Name); variable.ValueAtTopOfScope.GenerateCode(generator, optimizationInfo); EmitConversion.Convert(generator, variable.ValueAtTopOfScope.ResultType, PrimitiveType.Any, optimizationInfo); generator.LoadInt32((int)attributes); generator.NewObject(ReflectionHelpers.PropertyDescriptor_Constructor2); generator.LoadBoolean(false); generator.Call(ReflectionHelpers.ObjectInstance_DefineProperty); generator.Pop(); } } else if (variable.ValueAtTopOfScope != null) { variable.ValueAtTopOfScope.GenerateCode(generator, optimizationInfo); var name = new NameExpression(this, variable.Name); name.GenerateSet(generator, optimizationInfo, variable.ValueAtTopOfScope.ResultType, false); } } }
/// <summary> /// Generates code that initializes the variable and function declarations. /// </summary> /// <param name="generator"> The generator to output the CIL to. </param> /// <param name="optimizationInfo"> Information about any optimizations that should be performed. </param> internal void GenerateHoistedDeclarations(ILGenerator generator, OptimizationInfo optimizationInfo) { if (this.hoistedFunctions != null) { foreach (var nameAndValue in this.hoistedFunctions) { // Make sure the scope is valid. nameAndValue.Value.Scope.GenerateScopeCreation(generator, optimizationInfo); // Create the function. nameAndValue.Value.GenerateCode(generator, optimizationInfo); // Assign it to the variable. var name = new NameExpression(this, nameAndValue.Key); name.GenerateSet(generator, optimizationInfo, nameAndValue.Value.ResultType); } // In case GenerateHoistedDeclarations() is called twice. this.hoistedFunctions = null; } }
/// <summary> /// Generates IL for the script. /// </summary> /// <param name="generator"> The generator to output the CIL to. </param> /// <param name="optimizationInfo"> Information about any optimizations that should be performed. </param> protected override void GenerateCode(ILGenerator generator, OptimizationInfo optimizationInfo) { // Method signature: object FunctionDelegate(Compiler.Scope scope, object thisObject, Library.FunctionInstance functionObject, object[] arguments) // Initialize the scope (note: the initial scope for a function is always declarative). this.InitialScope.GenerateScopeCreation(generator, optimizationInfo); // Verify the scope is correct. VerifyScope(generator); // In ES3 the "this" value must be an object. See 10.4.3 in the spec. if (this.StrictMode == false && this.MethodOptimizationHints.HasThis == true) { // if (thisObject == null || thisObject == Null.Value || thisObject == Undefined.Value) EmitHelpers.LoadThis(generator); generator.LoadNull(); generator.CompareEqual(); EmitHelpers.LoadThis(generator); EmitHelpers.EmitNull(generator); generator.CompareEqual(); generator.BitwiseOr(); EmitHelpers.LoadThis(generator); EmitHelpers.EmitUndefined(generator); generator.CompareEqual(); generator.BitwiseOr(); // { var startOfFalse = generator.CreateLabel(); generator.BranchIfFalse(startOfFalse); // thisObject = engine.Global; EmitHelpers.LoadScriptEngine(generator); generator.Call(ReflectionHelpers.ScriptEngine_Global); // } else { var endOfIf = generator.CreateLabel(); generator.Branch(endOfIf); generator.DefineLabelPosition(startOfFalse); // thisObject = TypeConverter.ToObject(thisObject); EmitHelpers.LoadThis(generator); EmitConversion.ToObject(generator, PrimitiveType.Any, optimizationInfo); // } generator.DefineLabelPosition(endOfIf); EmitHelpers.StoreThis(generator); } // Transfer the function name into the scope. if (string.IsNullOrEmpty(this.Name) == false && this.IncludeNameInScope == true && this.ArgumentNames.Contains(this.Name) == false && optimizationInfo.MethodOptimizationHints.HasVariable(this.Name)) { EmitHelpers.LoadFunction(generator); var functionName = new NameExpression(this.InitialScope, this.Name); functionName.GenerateSet(generator, optimizationInfo, PrimitiveType.Any, false); } // Transfer the arguments object into the scope. if (this.MethodOptimizationHints.HasArguments == true && this.ArgumentNames.Contains("arguments") == false) { // prototype EmitHelpers.LoadScriptEngine(generator); generator.Call(ReflectionHelpers.ScriptEngine_Object); generator.Call(ReflectionHelpers.FunctionInstance_InstancePrototype); // callee EmitHelpers.LoadFunction(generator); generator.CastClass(typeof(Library.UserDefinedFunction)); // scope EmitHelpers.LoadScope(generator); generator.CastClass(typeof(DeclarativeScope)); // argumentValues EmitHelpers.LoadArgumentsArray(generator); generator.NewObject(ReflectionHelpers.Arguments_Constructor); var arguments = new NameExpression(this.InitialScope, "arguments"); arguments.GenerateSet(generator, optimizationInfo, PrimitiveType.Any, false); } // Transfer the argument values into the scope. // Note: the arguments array can be smaller than expected. if (this.ArgumentNames.Count > 0) { var endOfArguments = generator.CreateLabel(); for (int i = 0; i < this.ArgumentNames.Count; i++) { // Check if a duplicate argument name exists. bool duplicate = false; for (int j = i + 1; j < this.ArgumentNames.Count; j++) { if (this.ArgumentNames[i] == this.ArgumentNames[j]) { duplicate = true; break; } } if (duplicate == true) { continue; } // Check if an array element exists. EmitHelpers.LoadArgumentsArray(generator); generator.LoadArrayLength(); generator.LoadInt32(i); generator.BranchIfLessThanOrEqual(endOfArguments); // Store the array element in the scope. EmitHelpers.LoadArgumentsArray(generator); generator.LoadInt32(i); generator.LoadArrayElement(typeof(object)); var argument = new NameExpression(this.InitialScope, this.ArgumentNames[i]); argument.GenerateSet(generator, optimizationInfo, PrimitiveType.Any, false); } generator.DefineLabelPosition(endOfArguments); } // Initialize any declarations. this.InitialScope.GenerateDeclarations(generator, optimizationInfo); //EmitHelpers.LoadScope(generator); //EmitConversion.ToObject(generator, PrimitiveType.Any); //generator.Pop(); // Generate code for the body of the function. this.AbstractSyntaxTree.GenerateCode(generator, optimizationInfo); // Define the return target - this is where the return statement jumps to. // ReturnTarget can be null if there were no return statements. if (optimizationInfo.ReturnTarget != null) { generator.DefineLabelPosition(optimizationInfo.ReturnTarget); } // Load the return value. If the variable is null, there were no return statements. if (optimizationInfo.ReturnVariable != null) { // Return the value stored in the variable. Will be null if execution hits the end // of the function without encountering any return statements. generator.LoadVariable(optimizationInfo.ReturnVariable); } else { // There were no return statements - return null. generator.LoadNull(); } }
/// <summary> /// Generates CIL for the statement. /// </summary> /// <param name="generator"> The generator to output the CIL to. </param> /// <param name="optimizationInfo"> Information about any optimizations that should be performed. </param> public override void GenerateCode(ILGenerator generator, OptimizationInfo optimizationInfo) { // Generate code for the start of the statement. var statementLocals = new StatementLocals() { NonDefaultSourceSpanBehavior = true }; GenerateStartOfStatement(generator, optimizationInfo, statementLocals); // Unlike in .NET, in javascript there are no restrictions on what can appear inside // try, catch and finally blocks. The one restriction which causes problems is the // inability to jump out of .NET finally blocks. This is required when break, continue // or return statements appear inside of a finally block. To work around this, when // inside a finally block these instructions throw an exception instead. // Setting the InsideTryCatchOrFinally flag converts BR instructions into LEAVE // instructions so that the finally block is executed correctly. var previousInsideTryCatchOrFinally = optimizationInfo.InsideTryCatchOrFinally; optimizationInfo.InsideTryCatchOrFinally = true; // Finally requires two exception nested blocks. if (this.FinallyBlock != null) generator.BeginExceptionBlock(); // Begin the exception block. generator.BeginExceptionBlock(); // Generate code for the try block. this.TryBlock.GenerateCode(generator, optimizationInfo); // Generate code for the catch block. if (this.CatchBlock != null) { // Begin a catch block. The exception is on the top of the stack. generator.BeginCatchBlock(typeof(JavaScriptException)); // Create a new DeclarativeScope. this.CatchScope.GenerateScopeCreation(generator, optimizationInfo); // Store the error object in the variable provided. generator.Call(ReflectionHelpers.JavaScriptException_ErrorObject); var catchVariable = new NameExpression(this.CatchScope, this.CatchVariableName); catchVariable.GenerateSet(generator, optimizationInfo, PrimitiveType.Any, false); // Make sure the scope is reverted even if an exception is thrown. generator.BeginExceptionBlock(); // Emit code for the statements within the catch block. this.CatchBlock.GenerateCode(generator, optimizationInfo); // Revert the scope. generator.BeginFinallyBlock(); this.CatchScope.GenerateScopeDestruction(generator, optimizationInfo); generator.EndExceptionBlock(); } // Generate code for the finally block. if (this.FinallyBlock != null) { generator.BeginFinallyBlock(); var branches = new List<ILLabel>(); var previousStackSize = optimizationInfo.LongJumpStackSizeThreshold; optimizationInfo.LongJumpStackSizeThreshold = optimizationInfo.BreakOrContinueStackSize; var previousCallback = optimizationInfo.LongJumpCallback; optimizationInfo.LongJumpCallback = (generator2, label) => { // It is not possible to branch out of a finally block - therefore instead of // generating LEAVE instructions we throw an exception then catch it to transfer // control out of the finally block. generator2.LoadInt32(branches.Count); generator2.NewObject(ReflectionHelpers.LongJumpException_Constructor); generator2.Throw(); // Record any branches that are made within the finally code. branches.Add(label); }; // Emit code for the finally block. this.FinallyBlock.GenerateCode(generator, optimizationInfo); // End the main exception block. generator.EndExceptionBlock(); // Begin a catch block to catch any LongJumpExceptions. The exception object is on // the top of the stack. generator.BeginCatchBlock(typeof(LongJumpException)); if (branches.Count > 0) { // switch (exception.RouteID) // { // case 0: goto label1; // case 1: goto label2; // } ILLabel[] switchLabels = new ILLabel[branches.Count]; for (int i = 0; i < branches.Count; i++) switchLabels[i] = generator.CreateLabel(); generator.Call(ReflectionHelpers.LongJumpException_RouteID); generator.Switch(switchLabels); for (int i = 0; i < branches.Count; i++) { generator.DefineLabelPosition(switchLabels[i]); generator.Leave(branches[i]); } } // Reset the state we clobbered. optimizationInfo.LongJumpStackSizeThreshold = previousStackSize; optimizationInfo.LongJumpCallback = previousCallback; } // End the exception block. generator.EndExceptionBlock(); // Reset the InsideTryCatchOrFinally flag. optimizationInfo.InsideTryCatchOrFinally = previousInsideTryCatchOrFinally; // Generate code for the end of the statement. GenerateEndOfStatement(generator, optimizationInfo, statementLocals); }
/// <summary> /// Generates CIL for the statement. /// </summary> /// <param name="generator"> The generator to output the CIL to. </param> /// <param name="optimizationInfo"> Information about any optimizations that should be performed. </param> public override void GenerateCode(ILGenerator generator, OptimizationInfo optimizationInfo) { // Generate code for the start of the statement. var statementLocals = new StatementLocals() { NonDefaultSourceSpanBehavior = true }; GenerateStartOfStatement(generator, optimizationInfo, statementLocals); // Unlike in .NET, in javascript there are no restrictions on what can appear inside // try, catch and finally blocks. The one restriction which causes problems is the // inability to jump out of .NET finally blocks. This is required when break, continue // or return statements appear inside of a finally block. To work around this, when // inside a finally block these instructions throw an exception instead. // Setting the InsideTryCatchOrFinally flag converts BR instructions into LEAVE // instructions so that the finally block is executed correctly. var previousInsideTryCatchOrFinally = optimizationInfo.InsideTryCatchOrFinally; optimizationInfo.InsideTryCatchOrFinally = true; // Finally requires two exception nested blocks. if (this.FinallyBlock != null) generator.BeginExceptionBlock(); // Begin the exception block. generator.BeginExceptionBlock(); // Generate code for the try block. this.TryBlock.GenerateCode(generator, optimizationInfo); // Generate code for the catch block. ILLocalVariable skipFinallyBlock = null; // Begin a catch block. The exception is on the top of the stack. generator.BeginCatchBlock(typeof(Exception)); // Check the exception is catchable by calling CanCatchException(ex). // We need to handle the case where JS code calls into .NET code which then throws // a JavaScriptException from a different ScriptEngine. // If CatchBlock is null, we need to rethrow the exception in every case. var endOfIfLabel = generator.CreateLabel(); generator.Duplicate(); // ex var exceptionTemporary = generator.CreateTemporaryVariable(typeof(Exception)); generator.StoreVariable(exceptionTemporary); EmitHelpers.LoadScriptEngine(generator); generator.LoadVariable(exceptionTemporary); generator.ReleaseTemporaryVariable(exceptionTemporary); generator.Call(ReflectionHelpers.ScriptEngine_CanCatchException); generator.BranchIfTrue(endOfIfLabel); if (this.FinallyBlock != null) { generator.LoadBoolean(true); skipFinallyBlock = generator.DeclareVariable(typeof(bool), "skipFinallyBlock"); generator.StoreVariable(skipFinallyBlock); } if (this.CatchBlock == null) generator.DefineLabelPosition(endOfIfLabel); generator.Rethrow(); if (this.CatchBlock != null) generator.DefineLabelPosition(endOfIfLabel); if (this.CatchBlock != null) { // Create a new DeclarativeScope. this.CatchScope.GenerateScopeCreation(generator, optimizationInfo); // Store the error object in the variable provided. generator.Call(ReflectionHelpers.JavaScriptException_ErrorObject); var catchVariable = new NameExpression(this.CatchScope, this.CatchVariableName); catchVariable.GenerateSet(generator, optimizationInfo, PrimitiveType.Any, false); // Make sure the scope is reverted even if an exception is thrown. generator.BeginExceptionBlock(); // Emit code for the statements within the catch block. this.CatchBlock.GenerateCode(generator, optimizationInfo); // Revert the scope. generator.BeginFinallyBlock(); this.CatchScope.GenerateScopeDestruction(generator, optimizationInfo); generator.EndExceptionBlock(); } // Generate code for the finally block. if (this.FinallyBlock != null) { generator.BeginFinallyBlock(); // If an exception was thrown that wasn't handled by the catch block, then don't // run the finally block either. This prevents user code from being run when a // ThreadAbortException is thrown. var endOfFinallyBlock = generator.CreateLabel(); generator.LoadVariable(skipFinallyBlock); generator.BranchIfTrue(endOfFinallyBlock); var branches = new List<ILLabel>(); var previousStackSize = optimizationInfo.LongJumpStackSizeThreshold; optimizationInfo.LongJumpStackSizeThreshold = optimizationInfo.BreakOrContinueStackSize; var previousCallback = optimizationInfo.LongJumpCallback; optimizationInfo.LongJumpCallback = (generator2, label) => { // It is not possible to branch out of a finally block - therefore instead of // generating LEAVE instructions we throw an exception then catch it to transfer // control out of the finally block. generator2.LoadInt32(branches.Count); generator2.NewObject(ReflectionHelpers.LongJumpException_Constructor); generator2.Throw(); // Record any branches that are made within the finally code. branches.Add(label); }; // Emit code for the finally block. this.FinallyBlock.GenerateCode(generator, optimizationInfo); // Define the position at the end of the finally block. generator.DefineLabelPosition(endOfFinallyBlock); // End the main exception block. generator.EndExceptionBlock(); // Begin a catch block to catch any LongJumpExceptions. The exception object is on // the top of the stack. generator.BeginCatchBlock(typeof(LongJumpException)); if (branches.Count > 0) { // switch (exception.RouteID) // { // case 0: goto label1; // case 1: goto label2; // } ILLabel[] switchLabels = new ILLabel[branches.Count]; for (int i = 0; i < branches.Count; i++) switchLabels[i] = generator.CreateLabel(); generator.Call(ReflectionHelpers.LongJumpException_RouteID); generator.Switch(switchLabels); for (int i = 0; i < branches.Count; i++) { generator.DefineLabelPosition(switchLabels[i]); generator.Leave(branches[i]); } } // Reset the state we clobbered. optimizationInfo.LongJumpStackSizeThreshold = previousStackSize; optimizationInfo.LongJumpCallback = previousCallback; } // End the exception block. generator.EndExceptionBlock(); // Reset the InsideTryCatchOrFinally flag. optimizationInfo.InsideTryCatchOrFinally = previousInsideTryCatchOrFinally; // Generate code for the end of the statement. GenerateEndOfStatement(generator, optimizationInfo, statementLocals); }
/// <summary> /// Generates IL for the script. /// </summary> /// <param name="generator"> The generator to output the CIL to. </param> /// <param name="optimizationInfo"> Information about any optimizations that should be performed. </param> protected override void GenerateCode(ILGenerator generator, OptimizationInfo optimizationInfo) { // Method signature: object FunctionDelegate(Compiler.Scope scope, object thisObject, Library.FunctionInstance functionObject, object[] arguments) // Initialize the scope (note: the initial scope for a function is always declarative). this.BaseScope.GenerateScopeCreation(generator, optimizationInfo); // In ES3 the "this" value must be an object. See 10.4.3 in the spec. if (this.StrictMode == false && this.MethodOptimizationHints.HasThis == true) { // context.ConvertThisToObject(); EmitHelpers.LoadExecutionContext(generator); generator.Call(ReflectionHelpers.ExecutionContext_ConvertThisToObject); } // Transfer the function name into the scope. if (Name.HasStaticName && !Name.IsGetter && !Name.IsSetter && this.Arguments.Any(a => a.Name == Name.StaticName) == false && optimizationInfo.MethodOptimizationHints.HasVariable(Name.StaticName)) { EmitHelpers.LoadFunction(generator); var functionName = new NameExpression(this.BaseScope, Name.StaticName); functionName.GenerateSet(generator, optimizationInfo, PrimitiveType.Any); } // Transfer the arguments object into the scope. if (this.MethodOptimizationHints.HasArguments == true && this.Arguments.Any(a => a.Name == "arguments") == false) { // executionContext.CreateArgumentsInstance(object[] arguments) EmitHelpers.LoadExecutionContext(generator); this.BaseScope.GenerateReference(generator, optimizationInfo); EmitHelpers.LoadArgumentsArray(generator); generator.Call(ReflectionHelpers.ExecutionContext_CreateArgumentsInstance); var arguments = new NameExpression(this.BaseScope, "arguments"); arguments.GenerateSet(generator, optimizationInfo, PrimitiveType.Any); } // Transfer the argument values into the scope. // Note: the arguments array can be smaller than expected. if (this.Arguments.Count > 0) { for (int i = 0; i < this.Arguments.Count; i++) { // Check if a duplicate argument name exists. bool duplicate = false; for (int j = i + 1; j < this.Arguments.Count; j++) { if (this.Arguments[i].Name == this.Arguments[j].Name) { duplicate = true; break; } } if (duplicate == true) { continue; } var loadDefaultValue = generator.CreateLabel(); var storeValue = generator.CreateLabel(); // Check if an array element exists. EmitHelpers.LoadArgumentsArray(generator); generator.LoadArrayLength(); generator.LoadInt32(i); generator.BranchIfLessThanOrEqual(loadDefaultValue); // Load the parameter value from the parameters array. EmitHelpers.LoadArgumentsArray(generator); generator.LoadInt32(i); generator.LoadArrayElement(typeof(object)); if (this.Arguments[i].DefaultValue == null) { // Branch to the part where it stores the value. generator.Branch(storeValue); // Load undefined. generator.DefineLabelPosition(loadDefaultValue); EmitHelpers.EmitUndefined(generator); generator.ReinterpretCast(typeof(object)); } else { // Check if it's undefined. generator.Duplicate(); EmitHelpers.EmitUndefined(generator); generator.ReinterpretCast(typeof(object)); generator.BranchIfNotEqual(storeValue); generator.Pop(); // Load the default value. generator.DefineLabelPosition(loadDefaultValue); this.Arguments[i].DefaultValue.GenerateCode(generator, optimizationInfo); EmitConversion.ToAny(generator, this.Arguments[i].DefaultValue.ResultType); } // Store the value in the scope. generator.DefineLabelPosition(storeValue); var argument = new NameExpression(this.BaseScope, this.Arguments[i].Name); argument.GenerateSet(generator, optimizationInfo, PrimitiveType.Any); } } // Initialize any declarations. this.BaseScope.GenerateHoistedDeclarations(generator, optimizationInfo); // Generate code for the body of the function. this.AbstractSyntaxTree.GenerateCode(generator, optimizationInfo); // Define the return target - this is where the return statement jumps to. // ReturnTarget can be null if there were no return statements. if (optimizationInfo.ReturnTarget != null) { generator.DefineLabelPosition(optimizationInfo.ReturnTarget); } // Load the return value. If the variable is null, there were no return statements. if (optimizationInfo.ReturnVariable != null) { // Return the value stored in the variable. Will be null if execution hits the end // of the function without encountering any return statements. generator.LoadVariable(optimizationInfo.ReturnVariable); } else { // There were no return statements - return null. generator.LoadNull(); } }
/// <summary> /// Generates IL for the script. /// </summary> /// <param name="generator"> The generator to output the CIL to. </param> /// <param name="optimizationInfo"> Information about any optimizations that should be performed. </param> protected override void GenerateCode(ILGenerator generator, OptimizationInfo optimizationInfo) { // Method signature: object FunctionDelegate(Compiler.Scope scope, object thisObject, Library.FunctionInstance functionObject, object[] arguments) // Initialize the scope (note: the initial scope for a function is always declarative). this.InitialScope.GenerateScopeCreation(generator, optimizationInfo); // Verify the scope is correct. VerifyScope(generator); // In ES3 the "this" value must be an object. See 10.4.3 in the spec. if (this.StrictMode == false && this.MethodOptimizationHints.HasThis == true) { // if (thisObject == null || thisObject == Null.Value || thisObject == Undefined.Value) EmitHelpers.LoadThis(generator); generator.LoadNull(); generator.CompareEqual(); EmitHelpers.LoadThis(generator); EmitHelpers.EmitNull(generator); generator.CompareEqual(); generator.BitwiseOr(); EmitHelpers.LoadThis(generator); EmitHelpers.EmitUndefined(generator); generator.CompareEqual(); generator.BitwiseOr(); // { var startOfFalse = generator.CreateLabel(); generator.BranchIfFalse(startOfFalse); // thisObject = engine.Global; EmitHelpers.LoadScriptEngine(generator); generator.Call(ReflectionHelpers.ScriptEngine_Global); // } else { var endOfIf = generator.CreateLabel(); generator.Branch(endOfIf); generator.DefineLabelPosition(startOfFalse); // thisObject = TypeConverter.ToObject(thisObject); EmitHelpers.LoadThis(generator); EmitConversion.ToObject(generator, PrimitiveType.Any); // } generator.DefineLabelPosition(endOfIf); EmitHelpers.StoreThis(generator); } // Transfer the function name into the scope. if (string.IsNullOrEmpty(this.Name) == false && this.ArgumentNames.Contains(this.Name) == false && optimizationInfo.MethodOptimizationHints.HasVariable(this.Name)) { EmitHelpers.LoadFunction(generator); var functionName = new NameExpression(this.InitialScope, this.Name); functionName.GenerateSet(generator, optimizationInfo, PrimitiveType.Any, false); } // Transfer the arguments object into the scope. if (this.MethodOptimizationHints.HasArguments == true && this.ArgumentNames.Contains("arguments") == false) { // prototype EmitHelpers.LoadScriptEngine(generator); generator.Call(ReflectionHelpers.ScriptEngine_Object); generator.Call(ReflectionHelpers.FunctionInstance_InstancePrototype); // callee EmitHelpers.LoadFunction(generator); generator.CastClass(typeof(Library.UserDefinedFunction)); // scope EmitHelpers.LoadScope(generator); generator.CastClass(typeof(DeclarativeScope)); // argumentValues EmitHelpers.LoadArgumentsArray(generator); generator.NewObject(ReflectionHelpers.Arguments_Constructor); var arguments = new NameExpression(this.InitialScope, "arguments"); arguments.GenerateSet(generator, optimizationInfo, PrimitiveType.Any, false); } // Transfer the argument values into the scope. // Note: the arguments array can be smaller than expected. if (this.ArgumentNames.Count > 0) { var endOfArguments = generator.CreateLabel(); for (int i = 0; i < this.ArgumentNames.Count; i++) { // Check if a duplicate argument name exists. bool duplicate = false; for (int j = i + 1; j < this.ArgumentNames.Count; j++) if (this.ArgumentNames[i] == this.ArgumentNames[j]) { duplicate = true; break; } if (duplicate == true) continue; // Check if an array element exists. EmitHelpers.LoadArgumentsArray(generator); generator.LoadArrayLength(); generator.LoadInt32(i); generator.BranchIfLessThanOrEqual(endOfArguments); // Store the array element in the scope. EmitHelpers.LoadArgumentsArray(generator); generator.LoadInt32(i); generator.LoadArrayElement(typeof(object)); var argument = new NameExpression(this.InitialScope, this.ArgumentNames[i]); argument.GenerateSet(generator, optimizationInfo, PrimitiveType.Any, false); } generator.DefineLabelPosition(endOfArguments); } // Initialize any declarations. this.InitialScope.GenerateDeclarations(generator, optimizationInfo); //EmitHelpers.LoadScope(generator); //EmitConversion.ToObject(generator, PrimitiveType.Any); //generator.Pop(); // Generate code for the body of the function. this.AbstractSyntaxTree.GenerateCode(generator, optimizationInfo); // Define the return target - this is where the return statement jumps to. // ReturnTarget can be null if there were no return statements. if (optimizationInfo.ReturnTarget != null) generator.DefineLabelPosition(optimizationInfo.ReturnTarget); // Load the return value. If the variable is null, there were no return statements. if (optimizationInfo.ReturnVariable != null) // Return the value stored in the variable. Will be null if execution hits the end // of the function without encountering any return statements. generator.LoadVariable(optimizationInfo.ReturnVariable); else // There were no return statements - return null. generator.LoadNull(); }
/// <summary> /// Generates CIL for the statement. /// </summary> /// <param name="generator"> The generator to output the CIL to. </param> /// <param name="optimizationInfo"> Information about any optimizations that should be performed. </param> public override void GenerateCode(ILGenerator generator, OptimizationInfo optimizationInfo) { // Generate code for the start of the statement. var statementLocals = new StatementLocals() { NonDefaultBreakStatementBehavior = true, NonDefaultDebugInfoBehavior = true }; GenerateStartOfStatement(generator, optimizationInfo, statementLocals); // <initializer> // if (<condition>) // { // <loop body> // <increment> // while (true) { // if (<condition> == false) // break; // // <body statements> // // continue-target: // <increment> // } // } // break-target: // Set up some labels. var continueTarget = generator.CreateLabel(); var breakTarget1 = generator.CreateLabel(); var breakTarget2 = generator.CreateLabel(); // Emit the initialization statement. if (this.InitStatement != null) { this.InitStatement.GenerateCode(generator, optimizationInfo); } // Check the condition and jump to the end if it is false. if (this.CheckConditionAtEnd == false && this.ConditionStatement != null) { #if !XBOX if (optimizationInfo.DebugDocument != null) { generator.MarkSequencePoint(optimizationInfo.DebugDocument, this.ConditionStatement.DebugInfo); } #endif this.Condition.GenerateCode(generator, optimizationInfo); EmitConversion.ToBool(generator, this.Condition.ResultType); generator.BranchIfFalse(breakTarget1); } // Emit the loop body. optimizationInfo.PushBreakOrContinueInfo(this.Labels, breakTarget1, continueTarget, false); this.Body.GenerateCode(generator, optimizationInfo); optimizationInfo.PopBreakOrContinueInfo(); // Increment the loop variable. if (this.IncrementStatement != null) { this.IncrementStatement.GenerateCode(generator, optimizationInfo); } // Strengthen the variable types. List <KeyValuePair <Scope.DeclaredVariable, RevertInfo> > previousVariableTypes = null; var previousInsideTryCatchOrFinally = optimizationInfo.InsideTryCatchOrFinally; if (optimizationInfo.OptimizeInferredTypes == true) { // Keep a record of the variable types before strengthening. previousVariableTypes = new List <KeyValuePair <Scope.DeclaredVariable, RevertInfo> >(); var typedVariables = FindTypedVariables(); foreach (var variableAndType in typedVariables) { var variable = variableAndType.Key; var variableInfo = variableAndType.Value; if (variableInfo.Conditional == false && variableInfo.Type != variable.Type) { // Save the previous type so we can restore it later. var previousType = variable.Type; previousVariableTypes.Add(new KeyValuePair <Scope.DeclaredVariable, RevertInfo>(variable, new RevertInfo() { Type = previousType, Variable = variable.Store })); // Load the existing value. var nameExpression = new NameExpression(variable.Scope, variable.Name); nameExpression.GenerateGet(generator, optimizationInfo, false); // Store the typed value. variable.Store = generator.DeclareVariable(variableInfo.Type); variable.Type = variableInfo.Type; nameExpression.GenerateSet(generator, optimizationInfo, previousType, false); } } // The variables must be reverted even in the presence of exceptions. if (previousVariableTypes.Count > 0) { generator.BeginExceptionBlock(); // Setting the InsideTryCatchOrFinally flag converts BR instructions into LEAVE // instructions so that the finally block is executed correctly. optimizationInfo.InsideTryCatchOrFinally = true; } } // The inner loop starts here. var startOfLoop = generator.DefineLabelPosition(); // Check the condition and jump to the end if it is false. if (this.ConditionStatement != null) { #if !XBOX if (optimizationInfo.DebugDocument != null) { generator.MarkSequencePoint(optimizationInfo.DebugDocument, this.ConditionStatement.DebugInfo); } #endif this.Condition.GenerateCode(generator, optimizationInfo); EmitConversion.ToBool(generator, this.Condition.ResultType); generator.BranchIfFalse(breakTarget2); } // Emit the loop body. optimizationInfo.PushBreakOrContinueInfo(this.Labels, breakTarget2, continueTarget, labelledOnly: false); this.Body.GenerateCode(generator, optimizationInfo); optimizationInfo.PopBreakOrContinueInfo(); // The continue statement jumps here. generator.DefineLabelPosition(continueTarget); // Increment the loop variable. if (this.IncrementStatement != null) { this.IncrementStatement.GenerateCode(generator, optimizationInfo); } // Unconditionally branch back to the start of the loop. generator.Branch(startOfLoop); // Define the end of the loop (actually just after). generator.DefineLabelPosition(breakTarget2); // Revert the variable types. if (previousVariableTypes != null && previousVariableTypes.Count > 0) { // Revert the InsideTryCatchOrFinally flag. optimizationInfo.InsideTryCatchOrFinally = previousInsideTryCatchOrFinally; // Revert the variable types within a finally block. generator.BeginFinallyBlock(); foreach (var previousVariableAndType in previousVariableTypes) { var variable = previousVariableAndType.Key; var variableRevertInfo = previousVariableAndType.Value; // Load the existing value. var nameExpression = new NameExpression(variable.Scope, variable.Name); nameExpression.GenerateGet(generator, optimizationInfo, false); // Store the typed value. var previousType = variable.Type; variable.Store = variableRevertInfo.Variable; variable.Type = variableRevertInfo.Type; nameExpression.GenerateSet(generator, optimizationInfo, previousType, false); } // End the exception block. generator.EndExceptionBlock(); } // Define the end of the loop (actually just after). generator.DefineLabelPosition(breakTarget1); // Generate code for the end of the statement. GenerateEndOfStatement(generator, optimizationInfo, statementLocals); }
/// <summary> /// Generates code that initializes the variable and function declarations. /// </summary> /// <param name="generator"> The generator to output the CIL to. </param> /// <param name="optimizationInfo"> Information about any optimizations that should be performed. </param> internal virtual void GenerateDeclarations(ILGenerator generator, OptimizationInfo optimizationInfo) { // Initialize the declared variables and functions. foreach (var variable in this.variables.Values) { // When a scope is reused, i.e. with an eval(), do not reinitialize the variables. if (variable.Initialized == true) continue; if (variable.ValueAtTopOfScope != null) { // Emit the initialization code. if (this is ObjectScope) { // Determine the property attributes. var attributes = Library.PropertyAttributes.Enumerable; if (variable.Writable == true) attributes |= Library.PropertyAttributes.Writable; if (variable.Deletable == true) attributes |= Library.PropertyAttributes.Configurable; // bool DefineProperty(string propertyName, PropertyDescriptor descriptor, bool throwOnError) EmitHelpers.LoadScope(generator); generator.CastClass(typeof(ObjectScope)); generator.Call(ReflectionHelpers.ObjectScope_ScopeObject); generator.LoadString(variable.Name); variable.ValueAtTopOfScope.GenerateCode(generator, optimizationInfo); EmitConversion.Convert(generator, variable.ValueAtTopOfScope.ResultType, PrimitiveType.Any, optimizationInfo); generator.LoadInt32((int)attributes); generator.NewObject(ReflectionHelpers.PropertyDescriptor_Constructor2); generator.LoadBoolean(false); generator.Call(ReflectionHelpers.ObjectInstance_DefineProperty); generator.Pop(); } else { variable.ValueAtTopOfScope.GenerateCode(generator, optimizationInfo); var name = new NameExpression(this, variable.Name); name.GenerateSet(generator, optimizationInfo, variable.ValueAtTopOfScope.ResultType, false); } // Mark the variable as having been initialized. variable.Initialized = true; } } }
/// <summary> /// Generates CIL for the statement. /// </summary> /// <param name="generator"> The generator to output the CIL to. </param> /// <param name="optimizationInfo"> Information about any optimizations that should be performed. </param> public override void GenerateCode(ILGenerator generator, OptimizationInfo optimizationInfo) { // Generate code for the start of the statement. var statementLocals = new StatementLocals() { NonDefaultBreakStatementBehavior = true, NonDefaultSourceSpanBehavior = true }; GenerateStartOfStatement(generator, optimizationInfo, statementLocals); // <initializer> // if (<condition>) // { // <loop body> // <increment> // while (true) { // if (<condition> == false) // break; // // <body statements> // // continue-target: // <increment> // } // } // break-target: // Set up some labels. var continueTarget = generator.CreateLabel(); var breakTarget1 = generator.CreateLabel(); var breakTarget2 = generator.CreateLabel(); // Emit the initialization statement. if (this.InitStatement != null) this.InitStatement.GenerateCode(generator, optimizationInfo); // Check the condition and jump to the end if it is false. if (this.CheckConditionAtEnd == false && this.ConditionStatement != null) { optimizationInfo.MarkSequencePoint(generator, this.ConditionStatement.SourceSpan); this.Condition.GenerateCode(generator, optimizationInfo); EmitConversion.ToBool(generator, this.Condition.ResultType); generator.BranchIfFalse(breakTarget1); } // Emit the loop body. optimizationInfo.PushBreakOrContinueInfo(this.Labels, breakTarget1, continueTarget, false); this.Body.GenerateCode(generator, optimizationInfo); optimizationInfo.PopBreakOrContinueInfo(); // Increment the loop variable. if (this.IncrementStatement != null) this.IncrementStatement.GenerateCode(generator, optimizationInfo); // Strengthen the variable types. List<KeyValuePair<Scope.DeclaredVariable, RevertInfo>> previousVariableTypes = null; var previousInsideTryCatchOrFinally = optimizationInfo.InsideTryCatchOrFinally; if (optimizationInfo.OptimizeInferredTypes == true) { // Keep a record of the variable types before strengthening. previousVariableTypes = new List<KeyValuePair<Scope.DeclaredVariable, RevertInfo>>(); var typedVariables = FindTypedVariables(); foreach (var variableAndType in typedVariables) { var variable = variableAndType.Key; var variableInfo = variableAndType.Value; if (variableInfo.Conditional == false && variableInfo.Type != variable.Type) { // Save the previous type so we can restore it later. var previousType = variable.Type; previousVariableTypes.Add(new KeyValuePair<Scope.DeclaredVariable, RevertInfo>(variable, new RevertInfo() { Type = previousType, Variable = variable.Store })); // Load the existing value. var nameExpression = new NameExpression(variable.Scope, variable.Name); nameExpression.GenerateGet(generator, optimizationInfo, false); // Store the typed value. variable.Store = generator.DeclareVariable(variableInfo.Type); variable.Type = variableInfo.Type; nameExpression.GenerateSet(generator, optimizationInfo, previousType, false); } } // The variables must be reverted even in the presence of exceptions. if (previousVariableTypes.Count > 0) { generator.BeginExceptionBlock(); // Setting the InsideTryCatchOrFinally flag converts BR instructions into LEAVE // instructions so that the finally block is executed correctly. optimizationInfo.InsideTryCatchOrFinally = true; } } // The inner loop starts here. var startOfLoop = generator.DefineLabelPosition(); // Check the condition and jump to the end if it is false. if (this.ConditionStatement != null) { optimizationInfo.MarkSequencePoint(generator, this.ConditionStatement.SourceSpan); this.Condition.GenerateCode(generator, optimizationInfo); EmitConversion.ToBool(generator, this.Condition.ResultType); generator.BranchIfFalse(breakTarget2); } // Emit the loop body. optimizationInfo.PushBreakOrContinueInfo(this.Labels, breakTarget2, continueTarget, labelledOnly: false); this.Body.GenerateCode(generator, optimizationInfo); optimizationInfo.PopBreakOrContinueInfo(); // The continue statement jumps here. generator.DefineLabelPosition(continueTarget); // Increment the loop variable. if (this.IncrementStatement != null) this.IncrementStatement.GenerateCode(generator, optimizationInfo); // Unconditionally branch back to the start of the loop. generator.Branch(startOfLoop); // Define the end of the loop (actually just after). generator.DefineLabelPosition(breakTarget2); // Revert the variable types. if (previousVariableTypes != null && previousVariableTypes.Count > 0) { // Revert the InsideTryCatchOrFinally flag. optimizationInfo.InsideTryCatchOrFinally = previousInsideTryCatchOrFinally; // Revert the variable types within a finally block. generator.BeginFinallyBlock(); foreach (var previousVariableAndType in previousVariableTypes) { var variable = previousVariableAndType.Key; var variableRevertInfo = previousVariableAndType.Value; // Load the existing value. var nameExpression = new NameExpression(variable.Scope, variable.Name); nameExpression.GenerateGet(generator, optimizationInfo, false); // Store the typed value. var previousType = variable.Type; variable.Store = variableRevertInfo.Variable; variable.Type = variableRevertInfo.Type; nameExpression.GenerateSet(generator, optimizationInfo, previousType, false); } // End the exception block. generator.EndExceptionBlock(); } // Define the end of the loop (actually just after). generator.DefineLabelPosition(breakTarget1); // Generate code for the end of the statement. GenerateEndOfStatement(generator, optimizationInfo, statementLocals); }
/// <summary> /// Generates CIL for the statement. /// </summary> /// <param name="generator"> The generator to output the CIL to. </param> /// <param name="optimizationInfo"> Information about any optimizations that should be performed. </param> public override void GenerateCode(ILGenerator generator, OptimizationInfo optimizationInfo) { // Generate code for the start of the statement. var statementLocals = new StatementLocals(); GenerateStartOfStatement(generator, optimizationInfo, statementLocals); // Unlike in .NET, in javascript there are no restrictions on what can appear inside // try, catch and finally blocks. The one restriction which causes problems is the // inability to jump out of .NET finally blocks. This is required when break, continue // or return statements appear inside of a finally block. To work around this, when // inside a finally block these instructions throw an exception instead. // Setting the InsideTryCatchOrFinally flag converts BR instructions into LEAVE // instructions so that the finally block is executed correctly. var previousInsideTryCatchOrFinally = optimizationInfo.InsideTryCatchOrFinally; optimizationInfo.InsideTryCatchOrFinally = true; // Finally requires two exception nested blocks. if (this.FinallyBlock != null) { generator.BeginExceptionBlock(); } // Begin the exception block. generator.BeginExceptionBlock(); // Generate code for the try block. this.TryBlock.GenerateCode(generator, optimizationInfo); // Generate code for the catch block. if (this.CatchBlock != null) { // Begin a catch block. The exception is on the top of the stack. generator.BeginCatchBlock(typeof(JavaScriptException)); // Create a new DeclarativeScope. this.CatchScope.GenerateScopeCreation(generator, optimizationInfo); // Store the error object in the variable provided. generator.Call(ReflectionHelpers.JavaScriptException_ErrorObject); var catchVariable = new NameExpression(this.CatchScope, this.CatchVariableName); catchVariable.GenerateSet(generator, optimizationInfo, PrimitiveType.Any, false); // Make sure the scope is reverted even if an exception is thrown. generator.BeginExceptionBlock(); // Emit code for the statements within the catch block. this.CatchBlock.GenerateCode(generator, optimizationInfo); // Revert the scope. generator.BeginFinallyBlock(); this.CatchScope.GenerateScopeDestruction(generator, optimizationInfo); generator.EndExceptionBlock(); } // Generate code for the finally block. if (this.FinallyBlock != null) { generator.BeginFinallyBlock(); var branches = new List <ILLabel>(); var previousStackSize = optimizationInfo.LongJumpStackSizeThreshold; optimizationInfo.LongJumpStackSizeThreshold = optimizationInfo.BreakOrContinueStackSize; var previousCallback = optimizationInfo.LongJumpCallback; optimizationInfo.LongJumpCallback = (generator2, label) => { // It is not possible to branch out of a finally block - therefore instead of // generating LEAVE instructions we throw an exception then catch it to transfer // control out of the finally block. generator2.LoadInt32(branches.Count); generator2.NewObject(ReflectionHelpers.LongJumpException_Constructor); generator2.Throw(); // Record any branches that are made within the finally code. branches.Add(label); }; // Emit code for the finally block. this.FinallyBlock.GenerateCode(generator, optimizationInfo); // End the main exception block. generator.EndExceptionBlock(); // Begin a catch block to catch any LongJumpExceptions. The exception object is on // the top of the stack. generator.BeginCatchBlock(typeof(LongJumpException)); if (branches.Count > 0) { // switch (exception.RouteID) // { // case 0: goto label1; // case 1: goto label2; // } ILLabel[] switchLabels = new ILLabel[branches.Count]; for (int i = 0; i < branches.Count; i++) { switchLabels[i] = generator.CreateLabel(); } generator.Call(ReflectionHelpers.LongJumpException_RouteID); generator.Switch(switchLabels); for (int i = 0; i < branches.Count; i++) { generator.DefineLabelPosition(switchLabels[i]); generator.Leave(branches[i]); } } // Reset the state we clobbered. optimizationInfo.LongJumpStackSizeThreshold = previousStackSize; optimizationInfo.LongJumpCallback = previousCallback; } // End the exception block. generator.EndExceptionBlock(); // Reset the InsideTryCatchOrFinally flag. optimizationInfo.InsideTryCatchOrFinally = previousInsideTryCatchOrFinally; // Generate code for the end of the statement. GenerateEndOfStatement(generator, optimizationInfo, statementLocals); }