internal abstract void _reset(GridPos iStartPos, GridPos iEndPos, BaseGrid iSearchGrid = null);
public Node GetNode(int iX, int iY) { GridPos pos = new GridPos(iX, iY); return(GetNode(pos)); }
public Node SetNode(int iX, int iY, bool?iWalkable = null) { GridPos pos = new GridPos(iX, iY); return(SetNode(pos, iWalkable)); }
protected void removeNode(int iX, int iY) { GridPos pos = new GridPos(iX, iY); removeNode(pos); }