Example #1
0
 public static int Push(Song song)
 {
     queue.Enqueue(song);
     if (wmp.playState == WMPPlayState.wmppsStopped || wmp.playState == WMPPlayState.wmppsUndefined)
     {
         Next();
     }
     else
     {
         Console.WriteLine("Queued {0}", song.ToString());
     }
     return queue.Count;
 }
Example #2
0
        private static void Play(Song song)
        {
            // update the song info
            song.PlayCount += 1;
            song.LastPlayed = DateTime.Now;

            // stop the media player
            wmp.controls.stop();
            wmp.PlayStateChange -= new _WMPOCXEvents_PlayStateChangeEventHandler(wmp_PlayStateChange);
            wmp.close();

            // create a new media player for the next song
            wmp = new WindowsMediaPlayer();
            wmp.PlayStateChange += new _WMPOCXEvents_PlayStateChangeEventHandler(wmp_PlayStateChange);
            wmp.URL              = song.Location;
            wmp.controls.play();

            Console.WriteLine("Playing {0}", song.ToString());
        }
Example #3
0
        private static void Play(Song song)
        {
            // update the song info
            song.PlayCount += 1;
            song.LastPlayed = DateTime.Now;

            // stop the media player
            wmp.controls.stop();
            wmp.PlayStateChange -= new _WMPOCXEvents_PlayStateChangeEventHandler(wmp_PlayStateChange);
            wmp.close();

            // create a new media player for the next song
            wmp = new WindowsMediaPlayer();
            wmp.PlayStateChange += new _WMPOCXEvents_PlayStateChangeEventHandler(wmp_PlayStateChange);
            wmp.URL = song.Location;
            wmp.controls.play();

            Console.WriteLine("Playing {0}", song.ToString());
        }