Example #1
0
        private void btnContinuar_Click(object sender, EventArgs e)
        {
            string[] Cap = uso.DesfragmentarLinha(3, ';', nick);
            player.Stop();
            switch (Convert.ToInt16(Cap[0]))
            {
            case 1: PreHistoria comecar = new PreHistoria(nick);
                comecar.Show();
                break;

            case 2:  frmMeso comecar2 = new frmMeso(nick);
                comecar2.Show();
                break;

            case 3: Teste.frmRomaInicio comecar3 = new Teste.frmRomaInicio(nick);
                comecar3.Show();
                break;

            case 4: Feudo.frmFeudalismo comecar4 = new Feudo.frmFeudalismo(nick);
                comecar4.Show();
                break;

            case 8: _7._1.FuturoBom.FuturoB comecar8 = new _7._1.FuturoBom.FuturoB(nick);
                comecar8.Show();
                break;

            case 9:
                _7._2.FuturoRuim.FuturoR comecar9 = new _7._2.FuturoRuim.FuturoR(nick);
                comecar9.Show();
                break;
            }

            this.Close();
        }
Example #2
0
        private void Capitulos_Load(object sender, EventArgs e)
        {
            string[] atual = uso.DesfragmentarLinha(3, ';', nick);
            switch (Convert.ToInt32(atual[1]))
            {
            case 2:
                btnMeso.Enabled = true; lblMeso.Visible = true;
                break;

            case 3:
                btnMeso.Enabled = true; lblMeso.Visible = true;
                btnRoma.Enabled = true; lblRoma.Visible = true;
                break;

            case 4:
                btnMeso.Enabled = true; lblMeso.Visible = true;
                btnRoma.Enabled = true; lblRoma.Visible = true;
                btnFeud.Enabled = true; lblFeud.Visible = true;
                break;

            case 6:
                btnMeso.Enabled     = true; lblMeso.Visible = true;
                btnRoma.Enabled     = true; lblRoma.Visible = true;
                btnFeud.Enabled     = true; lblFeud.Visible = true;
                btnPresente.Enabled = true; lblPresente.Visible = true;
                break;

            case 7:
                btnMeso.Enabled     = true; lblMeso.Visible = true;
                btnRoma.Enabled     = true; lblRoma.Visible = true;
                btnFeud.Enabled     = true; lblFeud.Visible = true;
                btnPresente.Enabled = true; lblPresente.Visible = true;
                btnFuturo1.Enabled  = true; lblFut1.Visible = true;
                btnFuturo2.Enabled  = true; lblFut2.Visible = true;
                break;

            case 8:
                btnMeso.Enabled     = true; lblMeso.Visible = true;
                btnRoma.Enabled     = true; lblRoma.Visible = true;
                btnFeud.Enabled     = true; lblFeud.Visible = true;
                btnPresente.Enabled = true; lblPresente.Visible = true;
                btnFuturo1.Enabled  = true; lblFut1.Visible = true;
                break;

            case 9:
                btnMeso.Enabled     = true; lblMeso.Visible = true;
                btnRoma.Enabled     = true; lblRoma.Visible = true;
                btnFeud.Enabled     = true; lblFeud.Visible = true;
                btnPresente.Enabled = true; lblPresente.Visible = true;
                btnFuturo2.Enabled  = true; lblFut2.Visible = true;
                break;
            }
            string[] x = uso.DesfragmentarLinhaConq(5, ';', nick);
            if (x[0] == "1")
            {
                btnHardware.Visible = true;
                lblHard.Visible     = true;
            }
        }
Example #3
0
 private void btnEvoluir_Click(object sender, EventArgs e)
 {
     player.Stop();
     Jogo._6.Presente.CSNewPresente evoluir = new Jogo._6.Presente.CSNewPresente(nick);
     evoluir.Show();
     string[] Caps = uso.DesfragmentarLinha(3, ';', nick);
     if (Convert.ToInt32(Caps[1]) <= 5)
     {
         Caps[1] = "6";
     }
     uso.RescreverLinha(3, nick, "6;" + Caps[1]);
     uso.RescreverLinha(4, nick, "10;0;0;0;0");
     uso.RescreverLinha(5, nick, "0");
     uso.RescreverLinha(6, nick, "0;0;0;0;0;0");
     uso.RescreverLinha(7, nick, "0");
     this.Close();
 }
Example #4
0
        private void PreHistoria_Load(object sender, EventArgs e)
        {
            Conquista = uso.DesfragmentarLinha(6, ';', nick);
            player.PlayLooping();
            string[] atrStr = uso.DesfragmentarLinha(4, ';', nick);
            Concluiu = Convert.ToInt16(uso.LerLinha(5, nick));

            int[] atr =
            {
                Convert.ToInt16(atrStr[0]), Convert.ToInt16(atrStr[1]),
                Convert.ToInt16(atrStr[2]), Convert.ToInt16(atrStr[3]),
                Convert.ToInt16(atrStr[4])
            };

            atrN          = atr;
            this.canPaint = false;
            feitos        = uso.DesfragmentarLinha(6, ';', nick);
            barXP.Value   = Convert.ToInt16(uso.LerLinha(7, nick));
            if (Concluiu == 1)
            {
                btnEvoluir.Visible = true;
            }
            Escrever();
        }