C# (CSharp) Jitter.Collision.Shapes Shape - 26 examples found. These are the top rated real world C# (CSharp) examples of Jitter.Collision.Shapes.Shape extracted from open source projects. You can rate examples to help us improve the quality of examples.
Represents the collision part of the RigidBody. A shape is mainly definied through it's supportmap. Shapes represent convex objects. Inherited classes have to overwrite the supportmap function. To implement you own shape: derive a class from Shape, implement the support map function and call 'UpdateShape' within the constructor. GeometricCenter, Mass, BoundingBox and Inertia is calculated numerically based on your SupportMap implementation.