public void 金額種別ごとの合計金額計算(MoneyKind.Kind kind, int addCount, int sum) { var target = new Jihanki.Cashier.Base.Money(kind); target.Add(addCount); Assert.AreEqual(target.Sum(), sum); }
/// <summary> /// 取り扱いしているお金かチェック /// </summary> /// <param name="money"></param> /// <returns></returns> public bool IsHandling(Base.Money money) { //指定されたお金が取り扱い金額種別かチェック var query = this.handlingMoneyKindList.Contains(money.GetKind()); return(query); }
public void お金種別の取り扱い可否を判定テスト(MoneyKind.Kind kind,bool expected) { var target = new Jihanki.Cashier.HandingMoney(); var yen = new Money(kind); var actual = target.IsHandling(yen); Assert.AreEqual(expected, actual); }
public void ドリンクが購入可能か判定テスト(MoneyKind.Kind kind,int num,bool expected) { //お金を投入 var money = new Money(kind); money.Add(num); this.target.ReceiptMoney(money); var actual = this.target.IsBuy(); Assert.AreEqual(expected, actual); }
/// <summary> /// ユーザが挿入したお金の受け入れ /// </summary> /// <param name="money">投入されたお金</param> /// <returns> /// /// </returns> public void Receipt(Money money) { //登録されているユーザ投入金Event分実行 foreach (Action<Money> n in this._receiptEvemt .GetInvocationList() .Where(s => s != null)) { n(money); } }
private void initMoney() { yen1 = new Jihanki.Cashier.Base.Money(Jihanki.Cashier.Base.MoneyKind.Kind.Yen1); yen5 = new Jihanki.Cashier.Base.Money(Jihanki.Cashier.Base.MoneyKind.Kind.Yen5); yen10 = new Jihanki.Cashier.Base.Money(Jihanki.Cashier.Base.MoneyKind.Kind.Yen10); yen50 = new Jihanki.Cashier.Base.Money(Jihanki.Cashier.Base.MoneyKind.Kind.Yen50); yen100 = new Jihanki.Cashier.Base.Money(Jihanki.Cashier.Base.MoneyKind.Kind.Yen100); yen500 = new Jihanki.Cashier.Base.Money(Jihanki.Cashier.Base.MoneyKind.Kind.Yen500); yen1000 = new Jihanki.Cashier.Base.Money(Jihanki.Cashier.Base.MoneyKind.Kind.Yen1000); yen2000 = new Jihanki.Cashier.Base.Money(Jihanki.Cashier.Base.MoneyKind.Kind.Yen2000); yen5000 = new Jihanki.Cashier.Base.Money(Jihanki.Cashier.Base.MoneyKind.Kind.Yen5000); yen10000 = new Jihanki.Cashier.Base.Money(Jihanki.Cashier.Base.MoneyKind.Kind.Yen10000); }
//----------------------// // Add //----------------------// /// <summary> /// ユーザからの投入金を追加 /// </summary> /// <param name="money">投入金額</param> public void InputMoneyAdd(Jihanki.Cashier.Base.Money money) { //取り扱い可能なお金種別かチェック using (var handling = new Cashier.HandingMoney()) { //取り扱いしているお金種別 if (handling.IsHandling(money) == true) { //投入額に追加 inputMoney.Add(money); return; } } //払い戻し金額に追加 this.refundMoney.Add(money); }
private void initMoney() { yen1 = new Jihanki.Cashier.Base.Money(Jihanki.Cashier.Base.MoneyKind.Kind.Yen1); yen5 = new Jihanki.Cashier.Base.Money(Jihanki.Cashier.Base.MoneyKind.Kind.Yen5); yen10 = new Jihanki.Cashier.Base.Money(Jihanki.Cashier.Base.MoneyKind.Kind.Yen10); yen50 = new Jihanki.Cashier.Base.Money(Jihanki.Cashier.Base.MoneyKind.Kind.Yen50); yen100= new Jihanki.Cashier.Base.Money(Jihanki.Cashier.Base.MoneyKind.Kind.Yen100); yen500= new Jihanki.Cashier.Base.Money(Jihanki.Cashier.Base.MoneyKind.Kind.Yen500); yen1000 = new Jihanki.Cashier.Base.Money(Jihanki.Cashier.Base.MoneyKind.Kind.Yen1000); yen2000 = new Jihanki.Cashier.Base.Money(Jihanki.Cashier.Base.MoneyKind.Kind.Yen2000); yen5000 = new Jihanki.Cashier.Base.Money(Jihanki.Cashier.Base.MoneyKind.Kind.Yen5000); yen10000 = new Jihanki.Cashier.Base.Money(Jihanki.Cashier.Base.MoneyKind.Kind.Yen10000); }
/// <summary> /// お金を追加 /// </summary> /// <param name="money"></param> public void Add(Money money) { this.stock.Add(money); }
/// <summary> /// ユーザからの投入金の受付 /// </summary> /// <param name="money">投入金</param> public void ReceiptMoney(Money money) { this.receiptMoney.Receipt(money); }
public void 金額種別ごとの合計金額計算(MoneyKind.Kind kind,int addCount,int sum) { var target = new Jihanki.Cashier.Base.Money(kind); target.Add(addCount); Assert.AreEqual(target.Sum(), sum); }