private void Hooks_OnPlayerConnected(Fougerite.Player player) { string vip, ch; vip = Vip.GetVip(player.SteamID); ch = Vip.GetCH(vip); if (int.Parse(vip) > 0) { Fougerite.Server.GetServer().BroadcastNotice("剑客:" + player.Name + "苏醒" + "|剑级【" + ch + "】"); } else { Fougerite.Server.GetServer().Broadcast("剑客:" + player.Name + "苏醒" + "|剑级【" + ch + "】"); } }
public static void vipyf(Fougerite.Player player) { string playervip = Vip.GetVip(player.SteamID); if (playervip == "0") { player.Message("您未充值VIP,隐身衣的领取下限为VIP4"); return; } else if (playervip == "1") { player.Message("您的VIP权限不足,隐身衣的领取下限为VIP4"); return; } else if (playervip == "2") { player.Message("您的VIP权限不足,隐身衣的领取下限为VIP4"); return; } else if (playervip == "3") { player.Message("您的VIP权限不足,隐身衣的领取下限为VIP4"); return; } else if (playervip == "4") { player.Inventory.AddItem("Invisible Boots", 1); } else if (playervip == "5") { player.Inventory.AddItem("Invisible Pants", 1); } else if (playervip == "6") { player.Inventory.AddItem("Invisible Vest", 1); } else if (playervip == "7") { player.Inventory.AddItem("Invisible Helmet", 1); } else if (playervip == "8") { player.Inventory.AddItem("Invisible Boots", 1); player.Inventory.AddItem("Invisible Helmet", 1); } else if (playervip == "9") { player.Inventory.AddItem("Invisible Pants", 1); player.Inventory.AddItem("Invisible Helmet", 1); } else if (playervip == "10") { player.Message("您的VIP权限不足,隐身衣的领取下限为VIP4"); return; } else { player.Message("您未充值VIP,无法领取,欢迎您赞助服务器=-=!"); } player.Message("领取成功"); }
public static void vip(Fougerite.Player player) { temp = ds.Get("vip", player.SteamID); string playervip = Vip.GetVip(player.SteamID); if (playervip == "0") { player.Message("您未充值VIP,无法领取,欢迎您赞助服务器=-=!"); return; } else if (Vip.VipSure(player.SteamID) == false) { player.Message("您VIP已经到期,无法领取,欢迎您续费,赞助服务器=-=!Tip:感谢您之前对服务器的支持!(比心心)"); return; } else if (temp != null) { timeSpan = DateTime.Now - (DateTime)temp; if ((int)timeSpan.TotalSeconds <= vipcd) { player.Message("您还需要" + (vipcd - (int)timeSpan.TotalSeconds) + "秒方可再次领取"); return; } } ds.Add("vip", player.SteamID, DateTime.Now); if (playervip == "1") { player.Inventory.AddItem("Raw Chicken Breast", 250); player.Inventory.AddItem("Metal Fragments", 250); player.Inventory.AddItem("Large Medkit", 5); player.Inventory.AddItem("Wood Planks", 100); player.Inventory.AddItem("Gunpowder", 50); player.Inventory.AddItem("Rad Suit Helmet", 1); player.Inventory.AddItem("Rad Suit Vest", 1); player.Inventory.AddItem("Rad Suit Pants", 1); player.Inventory.AddItem("Rad Suit Boots", 1); player.Inventory.AddItem("P250", 1); player.Inventory.AddItem("MP5A4", 1); player.Inventory.AddItem("9mm Ammo", 250); Money.AddMoney(player, 100); } else if (playervip == "2") { player.Inventory.AddItem("Raw Chicken Breast", 250); player.Inventory.AddItem("Metal Fragments", 500); player.Inventory.AddItem("Large Medkit", 10); player.Inventory.AddItem("Wood Planks", 600); player.Inventory.AddItem("Gunpowder", 100); player.Inventory.AddItem("Rad Suit Helmet", 1); player.Inventory.AddItem("Rad Suit Vest", 1); player.Inventory.AddItem("Rad Suit Pants", 1); player.Inventory.AddItem("Rad Suit Boots", 1); player.Inventory.AddItem("Shotgun", 1); player.Inventory.AddItem("P250", 1); player.Inventory.AddItem("MP5A4", 1); player.Inventory.AddItem("9mm Ammo", 250); player.Inventory.AddItem("Shotgun Shells", 100); player.Inventory.AddItem("Holo sight", 1); Money.AddMoney(player, 200); } else if (playervip == "3") { player.Inventory.AddItem("Low Quality Metal", 30); player.Inventory.AddItem("Large Medkit", 20); player.Inventory.AddItem("Wood Planks", 700); player.Inventory.AddItem("Metal Door", 3); player.Inventory.AddItem("Research Kit 1", 2); player.Inventory.AddItem("Gunpowder", 150); player.Inventory.AddItem("Rad Suit Helmet", 1); player.Inventory.AddItem("Rad Suit Vest", 1); player.Inventory.AddItem("Rad Suit Pants", 1); player.Inventory.AddItem("Rad Suit Boots", 1); player.Inventory.AddItem("F1 Grenade", 10); player.Inventory.AddItem("Shotgun", 1); player.Inventory.AddItem("M4", 1); player.Inventory.AddItem("P250", 1); player.Inventory.AddItem("MP5A4", 1); player.Inventory.AddItem("9mm Ammo", 250); player.Inventory.AddItem("556 Ammo", 250); player.Inventory.AddItem("Shotgun Shells", 100); player.Inventory.AddItem("Holo sight", 1); player.Inventory.AddItem("Laser Sight", 1); player.Inventory.AddItem("Silencer", 1); player.Inventory.AddItem("Flashlight Mod", 1); Money.AddMoney(player, 300); } else if (playervip == "4") { player.Inventory.AddItem("Low Quality Metal", 150); player.Inventory.AddItem("Large Medkit", 30); player.Inventory.AddItem("Wood Planks", 700); player.Inventory.AddItem("Metal Door", 5); player.Inventory.AddItem("Research Kit 1", 2); player.Inventory.AddItem("Gunpowder", 300); player.Inventory.AddItem("Leather Helmet", 1); player.Inventory.AddItem("Leather Vest", 1); player.Inventory.AddItem("Leather Pants", 1); player.Inventory.AddItem("Leather Boots", 1); player.Inventory.AddItem("F1 Grenade", 20); player.Inventory.AddItem("Shotgun", 1); player.Inventory.AddItem("M4", 1); player.Inventory.AddItem("P250", 1); player.Inventory.AddItem("MP5A4", 1); player.Inventory.AddItem("9mm Ammo", 400); player.Inventory.AddItem("556 Ammo", 400); player.Inventory.AddItem("Shotgun Shells", 200); player.Inventory.AddItem("Holo sight", 1); player.Inventory.AddItem("Laser Sight", 1); player.Inventory.AddItem("Silencer", 1); player.Inventory.AddItem("Flashlight Mod", 1); Money.AddMoney(player, 400); } else if (playervip == "5") { player.Inventory.AddItem("Low Quality Metal", 200); player.Inventory.AddItem("Large Medkit", 50); player.Inventory.AddItem("Wood Planks", 700); player.Inventory.AddItem("Metal Door", 10); player.Inventory.AddItem("Research Kit 1", 2); player.Inventory.AddItem("Gunpowder", 500); player.Inventory.AddItem("Kevlar Helmet", 1); player.Inventory.AddItem("Kevlar Vest", 1); player.Inventory.AddItem("Kevlar Pants", 1); player.Inventory.AddItem("Kevlar Boots", 1); player.Inventory.AddItem("F1 Grenade", 30); player.Inventory.AddItem("Shotgun", 1); player.Inventory.AddItem("M4", 1); player.Inventory.AddItem("Bolt Action Rifle", 1); player.Inventory.AddItem("P250", 1); player.Inventory.AddItem("MP5A4", 1); player.Inventory.AddItem("9mm Ammo", 400); player.Inventory.AddItem("556 Ammo", 400); player.Inventory.AddItem("Shotgun Shells", 200); player.Inventory.AddItem("Holo sight", 1); player.Inventory.AddItem("Laser Sight", 1); player.Inventory.AddItem("Silencer", 1); Money.AddMoney(player, 500); } else if (playervip == "6") { player.Inventory.AddItem("Low Quality Metal", 300); player.Inventory.AddItem("Large Medkit", 50); player.Inventory.AddItem("Wood Planks", 700); player.Inventory.AddItem("Metal Door", 20); player.Inventory.AddItem("Research Kit 1", 10); player.Inventory.AddItem("Gunpowder", 500); player.Inventory.AddItem("Kevlar Helmet", 1); player.Inventory.AddItem("Kevlar Vest", 1); player.Inventory.AddItem("Kevlar Pants", 1); player.Inventory.AddItem("Kevlar Boots", 1); player.Inventory.AddItem("F1 Grenade", 50); player.Inventory.AddItem("Shotgun", 1); player.Inventory.AddItem("M4", 1); player.Inventory.AddItem("Bolt Action Rifle", 1); player.Inventory.AddItem("P250", 1); player.Inventory.AddItem("MP5A4", 1); player.Inventory.AddItem("9mm Ammo", 500); player.Inventory.AddItem("556 Ammo", 500); player.Inventory.AddItem("Shotgun Shells", 300); player.Inventory.AddItem("Holo sight", 1); player.Inventory.AddItem("Laser Sight", 1); player.Inventory.AddItem("Silencer", 1); player.Inventory.AddItem("Explosive Charge", 1); Money.AddMoney(player, 600); } else if (playervip == "7") { player.Inventory.AddItem("Low Quality Metal", 400); player.Inventory.AddItem("Large Medkit", 100); player.Inventory.AddItem("Wood Planks", 750); player.Inventory.AddItem("Metal Door", 50); player.Inventory.AddItem("Research Kit 1", 3); player.Inventory.AddItem("Gunpowder", 500); player.Inventory.AddItem("Kevlar Helmet", 1); player.Inventory.AddItem("Kevlar Vest", 1); player.Inventory.AddItem("Kevlar Pants", 1); player.Inventory.AddItem("Kevlar Boots", 1); player.Inventory.AddItem("F1 Grenade", 80); player.Inventory.AddItem("Shotgun", 1); player.Inventory.AddItem("M4", 1); player.Inventory.AddItem("Bolt Action Rifle", 1); player.Inventory.AddItem("P250", 1); player.Inventory.AddItem("MP5A4", 1); player.Inventory.AddItem("9mm Ammo", 500); player.Inventory.AddItem("556 Ammo", 500); player.Inventory.AddItem("Shotgun Shells", 400); player.Inventory.AddItem("Holo sight", 1); player.Inventory.AddItem("Laser Sight", 1); player.Inventory.AddItem("Silencer", 1); player.Inventory.AddItem("Flashlight Mod", 1); player.Inventory.AddItem("Explosive Charge", 3); Money.AddMoney(player, 700); } else if (playervip == "8") { player.Inventory.AddItem("Low Quality Metal", 500); player.Inventory.AddItem("Large Medkit", 200); player.Inventory.AddItem("Wood Planks", 750); player.Inventory.AddItem("Metal Door", 100); player.Inventory.AddItem("Research Kit 1", 3); player.Inventory.AddItem("Gunpowder", 500); player.Inventory.AddItem("Kevlar Helmet", 1); player.Inventory.AddItem("Kevlar Vest", 1); player.Inventory.AddItem("Kevlar Pants", 1); player.Inventory.AddItem("Kevlar Boots", 1); player.Inventory.AddItem("F1 Grenade", 100); player.Inventory.AddItem("Shotgun", 1); player.Inventory.AddItem("M4", 1); player.Inventory.AddItem("Bolt Action Rifle", 1); player.Inventory.AddItem("P250", 1); player.Inventory.AddItem("MP5A4", 1); player.Inventory.AddItem("9mm Ammo", 500); player.Inventory.AddItem("556 Ammo", 500); player.Inventory.AddItem("Shotgun Shells", 500); player.Inventory.AddItem("Holo sight", 1); player.Inventory.AddItem("Laser Sight", 1); player.Inventory.AddItem("Silencer", 1); player.Inventory.AddItem("Flashlight Mod", 1); player.Inventory.AddItem("Explosive Charge", 5); Money.AddMoney(player, 800); } else if (playervip == "9") { player.Inventory.AddItem("Low Quality Metal", 700); player.Inventory.AddItem("Large Medkit", 250); player.Inventory.AddItem("Wood Planks", 750); player.Inventory.AddItem("Metal Door", 250); player.Inventory.AddItem("Research Kit 1", 4); player.Inventory.AddItem("Gunpowder", 500); player.Inventory.AddItem("Kevlar Helmet", 1); player.Inventory.AddItem("Kevlar Vest", 1); player.Inventory.AddItem("Kevlar Pants", 1); player.Inventory.AddItem("Kevlar Boots", 1); player.Inventory.AddItem("F1 Grenade", 250); player.Inventory.AddItem("Shotgun", 1); player.Inventory.AddItem("M4", 1); player.Inventory.AddItem("Bolt Action Rifle", 1); player.Inventory.AddItem("P250", 1); player.Inventory.AddItem("MP5A4", 1); player.Inventory.AddItem("9mm Ammo", 500); player.Inventory.AddItem("556 Ammo", 500); player.Inventory.AddItem("Shotgun Shells", 500); player.Inventory.AddItem("Holo sight", 1); player.Inventory.AddItem("Laser Sight", 1); player.Inventory.AddItem("Silencer", 1); player.Inventory.AddItem("Flashlight Mod", 1); player.Inventory.AddItem("Explosive Charge", 10); Money.AddMoney(player, 900); } else if (playervip == "10") { player.Inventory.AddItem("Raw Chicken Breast", 20); player.Inventory.AddItem("Metal Fragments", 500); player.Inventory.AddItem("Large Medkit", 10); player.Inventory.AddItem("Wood Planks", 600); player.Inventory.AddItem("Gunpowder", 100); player.Inventory.AddItem("Rad Suit Helmet", 1); player.Inventory.AddItem("Rad Suit Vest", 1); player.Inventory.AddItem("Rad Suit Pants", 1); player.Inventory.AddItem("Rad Suit Boots", 1); player.Inventory.AddItem("Shotgun", 1); player.Inventory.AddItem("P250", 1); player.Inventory.AddItem("MP5A4", 1); player.Inventory.AddItem("9mm Ammo", 250); player.Inventory.AddItem("Shotgun Shells", 100); player.Inventory.AddItem("Holo sight", 1); player.Inventory.AddItem("Laser Sight", 1); player.Inventory.AddItem("Silencer", 1); player.Inventory.AddItem("Flashlight Mod", 1); Money.AddMoney(player, 1000); } player.Message("工资领取成功"); player.Message("服装领取成功"); player.Message("武器领取成功"); player.Message("物资领取成功"); }