Example #1
0
        public bool RetrieveNextFrame(out byte[] audioData, out byte[] videoData)
        {
            int nextId = this.CurrentFrameId + 1;

            if (nextId < 0 || nextId >= this.Frames.Count)
            {
                audioData = null;
                videoData = null;
                return(false);
            }

            this.CurrentFrameId = nextId;

            var frame = this.Frames[nextId];

            if (frame.Audio == null)
            {
                audioData = null;
            }
            else
            {
                int decompressedSize = frame.Audio.NumSamples * this.AudioHeader.NumChannels * 2;
                audioData = Imc.Vima.Decompress(frame.Audio.Data, decompressedSize);
            }

            if (frame.Video == null)
            {
                videoData = null;
            }
            else
            {
                videoData = Blocky16.Decompress(frame.Video.Data, frame.Video, this.CurrentFrameContext);
            }

            return(true);
        }
Example #2
0
        public static byte[] Compress(byte[] input, out byte subcodecId)
        {
            if (input == null)
            {
                throw new ArgumentNullException(nameof(input));
            }

            //subcodecId = 0;
            //return input;

            subcodecId = 5;

            byte[] destBuffer = new byte[input.Length * 2];
            int    destIndex  = 0;

            for (int inputIndex = 0; inputIndex < input.Length;)
            {
                int rleLength = Blocky16.RleLengthEqual(input, inputIndex);

                if (rleLength == 1)
                {
                    rleLength = Blocky16.RleLengthDiff(input, inputIndex);

                    if (rleLength == 1)
                    {
                        byte value = input[inputIndex++];
                        byte code  = 0;
                        destBuffer[destIndex++] = code;
                        destBuffer[destIndex++] = value;
                    }
                    else
                    {
                        while (rleLength > 0)
                        {
                            byte length = (byte)Math.Min(rleLength, 0x80);
                            rleLength -= length;
                            byte code = (byte)((length - 1) << 1);
                            destBuffer[destIndex++] = code;
                            Array.Copy(input, inputIndex, destBuffer, destIndex, length);
                            inputIndex += length;
                            destIndex  += length;
                        }
                    }
                }
                else
                {
                    byte rleLengthValue = input[inputIndex];
                    inputIndex += rleLength;

                    while (rleLength > 0)
                    {
                        byte length = (byte)Math.Min(rleLength, 0x80);
                        rleLength -= length;
                        byte code = (byte)(((length - 1) << 1) | 1);
                        destBuffer[destIndex++] = code;
                        destBuffer[destIndex++] = rleLengthValue;
                    }
                }
            }

            byte[] buffer = new byte[(destIndex + 3) & (~3)];
            Array.Copy(destBuffer, buffer, destIndex);

            return(buffer);
        }
Example #3
0
        public static SnmFile FromAviFile(string fileName)
        {
            if (!File.Exists(fileName))
            {
                throw new FileNotFoundException();
            }

            var snm        = new SnmFile();
            var aviManager = new AviManager(fileName);

            try
            {
                AudioStream audioStream = aviManager.GetWaveStream();
                byte[]      audioData   = null;

                if (audioStream != null)
                {
                    if (audioStream.ChannelsCount != 2 || audioStream.BitsPerSample != 16)
                    {
                        throw new InvalidDataException();
                    }

                    if (audioStream.SamplesPerSecond != 22050 && audioStream.SamplesPerSecond != 44100)
                    {
                        throw new NotSupportedException();
                    }

                    snm.AudioHeader = new SnmAudioHeader
                    {
                        Frequency   = audioStream.SamplesPerSecond,
                        NumChannels = audioStream.ChannelsCount
                    };

                    audioData = audioStream.GetStreamData();

                    if (snm.AudioHeader.Frequency == 44100)
                    {
                        snm.AudioHeader.Frequency = 22050;
                        audioData = SnmFile.ConvertAudio44100To22050(audioData);
                    }
                }

                VideoStream videoStream = aviManager.GetVideoStream();

                if (videoStream.BitsPerPixel != 24 && videoStream.BitsPerPixel != 32)
                {
                    throw new NotSupportedException();
                }

                snm.Header.FrameDelay = (int)(1000000 / videoStream.FrameRate + 0.5);
                snm.Header.Width      = (short)videoStream.Width;
                snm.Header.Height     = (short)videoStream.Height;
                snm.Header.NumFrames  = (short)videoStream.FramesCount;

                for (int i = 0; i < videoStream.FramesCount; i++)
                {
                    snm.VideoHeaders.Add(new SnmVideoHeader
                    {
                        Width  = snm.Header.Width,
                        Height = snm.Header.Height
                    });
                }

                videoStream.GetFrameOpen();

                try
                {
                    int fps             = (1000000 + snm.Header.FrameDelay / 2) / snm.Header.FrameDelay;
                    int samplesPerFrame = snm.AudioHeader.Frequency / fps;

                    if (samplesPerFrame * fps != snm.AudioHeader.Frequency)
                    {
                        throw new InvalidDataException();
                    }

                    for (int i = 0; i < videoStream.FramesCount; i++)
                    {
                        byte[] videoData = videoStream.GetFrameData(i);

                        var frame = new SnmFrame();

                        if (audioData != null)
                        {
                            int audioPosition = i * samplesPerFrame * 4;
                            int audioLength   = Math.Min(samplesPerFrame * 4, audioData.Length - audioPosition);

                            if (audioPosition < audioData.Length && audioLength != 0)
                            {
                                frame.Audio = new SnmAudioFrame
                                {
                                    NumSamples = audioLength / 4
                                };

                                byte[] buffer = new byte[audioLength];
                                Array.Copy(audioData, audioPosition, buffer, 0, audioLength);

                                //frame.Audio.Data = Imc.Vima.Compress(buffer, 2);

                                frame.Audio.Data = buffer;
                            }
                        }

                        if (videoData != null)
                        {
                            frame.Video = new SnmVideoFrame
                            {
                                Width         = snm.Header.Width,
                                Height        = snm.Header.Height,
                                RleOutputSize = snm.Header.Width * snm.Header.Height * 2,

                                SubcodecId = (byte)videoStream.BitsPerPixel,
                                Data       = videoData
                            };

                            //byte[] buffer;

                            //if (videoStream.BitsPerPixel == 24)
                            //{
                            //    buffer = SnmFile.Convert24BppTo16Bpp(videoData);
                            //}
                            //else
                            //{
                            //    buffer = SnmFile.Convert32BppTo16Bpp(videoData);
                            //}

                            //byte subcodecId;
                            //frame.Video.Data = Blocky16.Compress(buffer, out subcodecId);
                            //frame.Video.SubcodecId = subcodecId;
                        }

                        snm.Frames.Add(frame);
                    }
                }
                finally
                {
                    videoStream.GetFrameClose();
                }
            }
            finally
            {
                aviManager.Close();
            }

            snm.Frames
            .AsParallel()
            .ForAll(frame =>
            {
                if (frame.Audio != null)
                {
                    frame.Audio.Data = Imc.Vima.Compress(frame.Audio.Data, 2);
                }

                if (frame.Video != null)
                {
                    byte[] buffer;

                    if (frame.Video.SubcodecId == 24)
                    {
                        buffer = SnmFile.Convert24BppTo16Bpp(frame.Video.Data);
                    }
                    else
                    {
                        buffer = SnmFile.Convert32BppTo16Bpp(frame.Video.Data);
                    }

                    frame.Video.Data       = Blocky16.Compress(buffer, out byte subcodecId);
                    frame.Video.SubcodecId = subcodecId;
                }
            });

            return(snm);
        }
Example #4
0
        public static SnmFile ConvertRead(string fileName)
        {
            if (string.IsNullOrEmpty(fileName))
            {
                throw new ArgumentNullException(nameof(fileName));
            }

            var snm = new SnmFile();

            byte[] aviAudioDataBytes;
            try
            {
                aviAudioDataBytes = GetAviAudioBytes(fileName);
            }
            catch
            {
                aviAudioDataBytes = null;
            }

            InitializeSourceReader(fileName, out IMFSourceReader reader, out int videoStreamIndex, out int audioStreamIndex);

            var audioData = new MemoryStream();

            try
            {
                GetSourceReaderAttributes(reader, out int width, out int height, out int fps);

                snm.AudioHeader = new SnmAudioHeader
                {
                    Frequency   = 22050,
                    NumChannels = 2
                };

                snm.Header.FrameDelay = (int)(1000000 / fps + 0.5);
                snm.Header.Width      = (short)width;
                snm.Header.Height     = (short)height;
                snm.Header.NumFrames  = 0;

                while (true)
                {
                    byte[] bytes = ReadSample(reader, audioStreamIndex, out int streamIndex, out long timestamp);

                    if (bytes == null)
                    {
                        break;
                    }

                    audioData.Write(bytes, 0, bytes.Length);
                }

                if (audioData.Length == 0 && aviAudioDataBytes != null)
                {
                    audioData.Write(aviAudioDataBytes, 0, aviAudioDataBytes.Length);
                }

                while (true)
                {
                    byte[] bytes = ReadSample(reader, videoStreamIndex, out int streamIndex, out long timestamp);

                    if (bytes == null)
                    {
                        break;
                    }

                    snm.VideoHeaders.Add(new SnmVideoHeader
                    {
                        Width  = snm.Header.Width,
                        Height = snm.Header.Height
                    });

                    var frame = new SnmFrame();

                    int audioPosition = snm.Header.NumFrames * snm.AudioHeader.Frequency / fps * 4;
                    int audioLength   = Math.Min(snm.AudioHeader.Frequency / fps * 4, (int)audioData.Length - audioPosition);

                    if (audioPosition < audioData.Length && audioLength != 0)
                    {
                        frame.Audio = new SnmAudioFrame
                        {
                            NumSamples = audioLength / 4
                        };

                        byte[] buffer = new byte[audioLength];
                        audioData.Seek(audioPosition, SeekOrigin.Begin);
                        audioData.Read(buffer, 0, buffer.Length);

                        frame.Audio.Data = buffer;
                    }

                    frame.Video = new SnmVideoFrame
                    {
                        Width         = snm.Header.Width,
                        Height        = snm.Header.Height,
                        RleOutputSize = snm.Header.Width * snm.Header.Height * 2,
                        SubcodecId    = 32,
                        Data          = bytes
                    };

                    snm.Frames.Add(frame);
                    snm.Header.NumFrames++;
                }
            }
            finally
            {
                audioData.Dispose();
                Marshal.ReleaseComObject(reader);
            }

            snm.Frames
            .AsParallel()
            .ForAll(frame =>
            {
                if (frame.Audio != null)
                {
                    frame.Audio.Data = Imc.Vima.Compress(frame.Audio.Data, 2);
                }

                if (frame.Video != null)
                {
                    byte[] buffer = Convert32BppTo16Bpp(frame.Video.Data);

                    frame.Video.Data       = Blocky16.Compress(buffer, out byte subcodecId);
                    frame.Video.SubcodecId = subcodecId;
                }
            });

            return(snm);
        }