Example #1
0
        private int _step = 8;  //交换移动步长


        public void BuildMap()//随机生成地图
        {
            Random myRand = new Random(DateTime.Now.Second);

            for (int i = 1; i <= _height; i++)
            {
                for (int j = 1; j <= _width; j++)
                {
                    _map[i, j] = new Jelly((jcolor)myRand.Next(1, 7), new Point(_topleft.X + (j - 1) * _size, _topleft.Y + (i - 1) * _size), _size, 0);
                }
            }
        }
Example #2
0
        //执行交换
        private void timer2_Tick(object sender, EventArgs e)
        {
            pictureBox1.Invalidate();
            int flag = 0;

            if (_y1 == _y2)
            {
                if (_x1 < _x2)
                {
                    j1._Top = new Point(j1._Top.X + _step, j1._Top.Y);
                    j2._Top = new Point(j2._Top.X - _step, j2._Top.Y);
                    if (j1._Top.X >= _x2)
                    {
                        flag = 1;
                    }
                }
                else
                {
                    j1._Top = new Point(j1._Top.X - _step, j1._Top.Y);
                    j2._Top = new Point(j2._Top.X + _step, j2._Top.Y);
                    if (j1._Top.X <= _x2)
                    {
                        flag = 1;
                    }
                }
            }
            else if (_x1 == _x2)
            {
                if (_y1 < _y2)
                {
                    j1._Top = new Point(j1._Top.X, j1._Top.Y + _step);
                    j2._Top = new Point(j2._Top.X, j2._Top.Y - _step);
                    if (j1._Top.Y >= _y2)
                    {
                        flag = 1;
                    }
                }
                else
                {
                    j1._Top = new Point(j1._Top.X, j1._Top.Y - _step);
                    j2._Top = new Point(j2._Top.X, j2._Top.Y + _step);
                    if (j1._Top.Y <= _y2)
                    {
                        flag = 1;
                    }
                }
            }
            if (flag == 1)              //如果交换好了
            {
                timer2.Enabled = false; //关闭交换计时器
                timer1.Enabled = true;  //继续计时
                _map[_pickRow, _pickCol]._Color = j2._Color;
                _map[_dropRow, _dropCol]._Color = j1._Color;
                pictureBox1.Invalidate();
                if (_changeFlag == 0)
                {
                    if (!clean())//如果不能消除那么换回来,重新标记
                    {
                        j1 = new Jelly(_map[_pickRow, _pickCol]._Color, _map[_pickRow, _pickCol]._Top, _map[_pickRow, _pickCol]._Size, _map[_pickRow, _pickCol]._Flag);
                        j2 = new Jelly(_map[_dropRow, _dropCol]._Color, _map[_dropRow, _dropCol]._Top, _map[_dropRow, _dropCol]._Size, _map[_dropRow, _dropCol]._Flag);
                        // swap(_dropRow, _dropCol, _pickRow, _pickCol);
                        _map[_pickRow, _pickCol]._Color = jcolor.无;//交换好了先隐藏
                        _map[_dropRow, _dropCol]._Color = jcolor.无;
                        timer1.Enabled = false;
                        timer2.Enabled = true;
                        _map[_pickRow, _pickCol]._Flag = 0;
                        _ispic      = 0;
                        _changeFlag = 1;
                    }
                    else//交换成功
                    {
                        timer3.Enabled = true;//执行下落

                        _pickRow = 0;
                        _pickCol = 0;
                        _ispic   = 0;
                    }
                }
            }
        }
Example #3
0
        //鼠标点击
        private void pictureBox1_MouseDown(object sender, MouseEventArgs e)
        {
            if (timer3.Enabled == false && _istart == 1 && _stop == 0)
            {
                if (_ispic == 0)//如果没有点击过,标记点击位置
                {
                    int  row, col;
                    bool value = ConvertPointToRowCol(new Point(e.X, e.Y), out row, out col); //捕捉行列
                    if (value == true)
                    {
                        if (_map[row, col]._Color != jcolor.无) //如果不是无,就选择
                        {
                            _pickRow = row;
                            _pickCol = col;
                            _ispic   = 1;
                            _map[_pickRow, _pickCol].change();//将选择方块变样子
                        }
                    }
                }
                else//如果已经点击过
                {
                    int  row, col;
                    bool value = ConvertPointToRowCol(new Point(e.X, e.Y), out row, out col);
                    if (value == true)
                    {
                        if (_map[row, col]._Color != jcolor.无)
                        {
                            //如果点击和标记位置相连,交换
                            if ((row == _pickRow && Math.Abs(col - _pickCol) == 1) || (col == _pickCol && Math.Abs(row - _pickRow) == 1))
                            {
                                _dropRow = row;
                                _dropCol = col;
                                _map[_pickRow, _pickCol]._Flag = 0;
                                j1 = new Jelly(_map[_pickRow, _pickCol]._Color, _map[_pickRow, _pickCol]._Top, _map[_pickRow, _pickCol]._Size, _map[_pickRow, _pickCol]._Flag);
                                j2 = new Jelly(_map[_dropRow, _dropCol]._Color, _map[_dropRow, _dropCol]._Top, _map[_dropRow, _dropCol]._Size, _map[_dropRow, _dropCol]._Flag);
                                //  swap(row, col, _pickRow, _pickCol);
                                _map[_pickRow, _pickCol]._Color = jcolor.无;//交换好了先隐藏
                                _map[_dropRow, _dropCol]._Color = jcolor.无;

                                pictureBox1.Invalidate();

                                _x1            = j1._Top.X;//记录一系列临时变量
                                _y1            = j1._Top.Y;
                                _x2            = j2._Top.X;
                                _y2            = j2._Top.Y;
                                _changeFlag    = 0;
                                timer1.Enabled = false; //暂停计时
                                timer2.Enabled = true;  //执行交换
                            }
                            else//不相邻就重新标记
                            {
                                _map[_pickRow, _pickCol]._Flag = 0;
                                _pickRow = row;
                                _pickCol = col;
                                _map[_pickRow, _pickCol].change();
                                _ispic = 1;
                            }
                        }
                    }
                }
            }

            pictureBox1.Invalidate();
        }