public List<Zone> getFlyZoneTemplates(Map world) { List<Zone> templates = new List<Zone>(); Zone template = new Zone(); // Other map / zone data must me loaded from individual level / mission files. try { // If no level data exists, most likely test level thats missing data, ignore // without level data the level can not be properly loaded in retail client if (!File.Exists(path + world.map.ToLower() + @"\leveldata.xml")) { return templates; } Console.WriteLine("Loading Level Mission Data: " + world.map); Utility.LoadMissionFile(path + world.map.ToLower() + @"\mission_mission0.xml"); // If no flying templates return the empty list if (Utility.MissionFile.CommonShapeList.flying_zones.flying_zone == null) { return templates; } IEnumerable flyzones = Utility.MissionFile.CommonShapeList.flying_zones.flying_zone.Where(n => n != null); foreach (MissionCommonShapeListFlying_zonesFlying_zone_zone flyzone in flyzones) { template.mapid = world.id; template.zone_type = "FLY"; template.name = getFormattedZoneName(flyzone.name, 0); template.description = stripCharacters(flyzone.name); zoneDescription.Add(template.name + " // " + world.id.ToString() + " : " + template.description); template.area_type = flyzone.points_info.type.ToUpper(); template.points = new Points(); template.points.top = flyzone.points_info.top; template.points.bottom = flyzone.points_info.bottom; template.points.point = new List<Point>(); var points = flyzone.points_info.points.data.Where(n => n != null); foreach (points_infoPointsData point in points) { Point newpoint = new Point(); newpoint.x = Math.Round(point.x, 4); newpoint.y = Math.Round(point.y, 4); template.points.point.Add(newpoint); } templates.Add(template); } } catch (Exception ex) { Debug.Print("Error Processing Level Data File: '{0}'", ex.InnerException); } return templates; }
public Zone getZoneTemplate(SubZone subzone, Map world, string zone_type) { var template = new Zone(); template.mapid = world.id; template.priority = subzone.priority; template.zone_type = zone_type; template.area_type = subzone.points_info.type.ToUpper(); string desc = Utility.LevelStringIndex.GetString(subzone.desc); if (desc.StartsWith("_") || desc == "") desc = subzone.name + desc; if (zone_type == "ITEM_USE") { template.name = getFormattedZoneName(desc, 0); } else { template.name = getFormattedZoneName(desc, world.id); } //template.description = (Utility.LevelStringIndex.GetString(subzone.desc) + "_" + world.id.ToString()).ToUpper(); zoneDescription.Add(template.name + " // " + subzone.name + " : " + world.id.ToString()); if (subzone.norecall != null) template.norecall = subzone.norecall.ToUpper() == "TRUE" ? true : false; if (subzone.noride != null) template.noride = subzone.noride.ToUpper() == "TRUE" ? true : false; if (zone_type == "ARTIFACT") { // make list of siege artifacts that affect this area var artifact_infos = Utility.ZoneDataFile.artifact_infos != null ? Utility.ZoneDataFile.artifact_infos.artifact_info.Where(n => n != null) : new List<ArtifactInfo>(); List<int> siegeId = new List<int>(); foreach (var artifact in artifact_infos) { if (artifact.artifact_result_area1 == subzone.name) { siegeId.Add(Convert.ToInt32(artifact.artifact_name.Split('_')[1].Substring(0, 4))); } } if (siegeId.Count > 0) template.siege_id = siegeId; } else { template.siege_id = null; } if (zone_type == "FORT") { List<int> abyssid = new List<int>(); abyssid.Add(subzone.abyss_id); template.siege_id = abyssid; } template.points = new Points(); template.points.top = subzone.points_info.top; template.points.bottom = subzone.points_info.bottom; template.points.point = new List<Point>(); IEnumerable points = subzone.points_info.points.data as IEnumerable; foreach (ParserBase.Data point in points) { Point newpoint = new Point(); newpoint.x = Math.Round(point.x, 4); newpoint.y = Math.Round(point.y, 4); template.points.point.Add(newpoint); } return template; }