Example #1
0
        public void Draw(SpriteBatch spriteBatch)
        {
            if (currentMapState != null)
            {
                currentMapState.Draw(spriteBatch);
            }

            if (transition != null)
            {
                transition.Draw(spriteBatch);
            }
        }
Example #2
0
 public void Draw(SpriteBatch spriteBatch)
 {
     next.Draw(spriteBatch);
 }