public PlayGroundWithChars(int numberOfPlayers) { _game = new Game(numberOfPlayers); _totalPlayers = numberOfPlayers; InitializeComponent(); if (numberOfPlayers < 2) groupBox3.Visible = false; for (var i = 0; i <Map.XSize; i++) { dataGridView1.Columns.Add(i.ToString(), i.ToString()); } dataGridView1.Rows.Add(Map.YSize); PrintMap(_game.Map); }
public PlayGroundWithImages(int numberOfPlayers) { _game = new Game(numberOfPlayers); _totalPlayers = numberOfPlayers; InitializeComponent(); if (numberOfPlayers < 2) groupBox3.Visible = false; for (var i = 0; i < Map.XSize; i++) { var clmn = new DataGridViewImageColumn(); dataGridView1.Columns.Add(clmn); } dataGridView1.Rows.Add(Map.YSize); PrintMap(_game.Map); }