Example #1
0
 void Awake()
 {
     Physics2D.gravity = Vector2.zero;
     instance          = this;
     npcSpawner        = GetComponent <DAShooter.LevelNpcSpawner>();
     CreateNewLevel();
 }
 void Awake()
 {
     Physics2D.gravity = Vector2.zero;
     instance          = this;
     npcSpawner        = GetComponent <DAShooter.LevelNpcSpawner>();
     waypointGenerator = GetComponent <DAShooter.WaypointGenerator>();
     specialRoomFinder = GetComponent <SpecialRoomFinder2D>();
     CreateNewLevel();
 }
		void Awake() {
			Physics2D.gravity = Vector2.zero;
			instance = this;
			npcSpawner = GetComponent<DAShooter.LevelNpcSpawner>();
			CreateNewLevel();
		}