Example #1
0
        private static void TESTMSG_RECIVE(JHSNetworkMessage netMsg)
        {
            uint        connectionId = netMsg.conn.connectionId;
            string      ip           = netMsg.conn.IP;
            SearchMatch packet       = netMsg.ReadMessage <SearchMatch>();

            if (packet != null)
            {
                JHSDebug.Log(packet.op.ToString());
                netMsg.conn.Send(100, new SearchMatch()
                {
                    op = SearchMatchOperations.Search
                });
                netMsg.conn.Send(100, new SearchMatch()
                {
                    op = SearchMatchOperations.START, IP = "127.0.0.1", port = 1985
                });

                //  JHSNetworkManager.SendToAll(100, new TESTMSGRE() {ClientId = connectionId, Time = packet.Time, TimeServ = JHSTime.TimeStamp });
            }
        }
        internal void HandleClientHandShake(JHSNetworkMessage netMsg)
        {
            HandShakeMsg packet = netMsg.ReadMessage <HandShakeMsg>();

            if (packet != null)
            {
                if (packet.OP == 0) //VER VERSION
                {
                    netMsg.conn.connectionId = packet.Version;
                    netMsg.conn.stage        = PerStage.Connecting;
                    HandShakeMsg p = new HandShakeMsg
                    {
                        Version = (uint)NetConfig.Key,
                        OP      = 1
                    };
                    netMsg.conn.Send(InternalMessages.HeandShake_Server, p);
                }
                else if (packet.OP == 1)
                {
                    if (packet.Version == NetConfig.Key)
                    {
                        netMsg.conn.stage = PerStage.Connected;
                        HandShakeMsg p = new HandShakeMsg
                        {
                            Version = (uint)NetConfig.Key,
                            OP      = 2
                        };
                        netMsg.conn.Send(InternalMessages.HeandShake_Server, p);
                        ClientConnected = true;
                        connection      = netMsg.conn;
                        PushMessage(new JHSNetworkMessage
                        {
                            msgType = InternalMessages.CONNECTED,
                            conn    = netMsg.conn,
                            reader  = new JHSNetworkReader()
                        });
                    }
                }
            }
        }
 public static void PushMessage(JHSNetworkMessage msg)
 {
     Instance.AddMsg(msg);
 }
 internal bool InvokeHandler(JHSNetworkMessage netMsg)
 {
     m_MessageHandlers.GetHandler(netMsg.msgType)?.Invoke(netMsg);
     return(true);
 }
 internal void AddMsg(JHSNetworkMessage msg)
 {
     lock (recieved)
         recieved.Enqueue(msg);
 }
Example #6
0
 public static void PushMessage(JHSNetworkMessage msg)
 {
     Instance.InvokeHandler(msg);
 }
Example #7
0
        internal void HandleServerHandShake(JHSNetworkMessage netMsg)
        {
            HandShakeMsg packet = netMsg.ReadMessage <HandShakeMsg>();

            if (packet != null)
            {
                if (packet.OP == 0) //VER VERSION
                {
                    if (packet.Version == NetConfig.Version)
                    {
                        netMsg.conn.stage = PerStage.Verifying;
                        HandShakeMsg p = new HandShakeMsg
                        {
                            Version = netMsg.conn.connectionId,
                            OP      = 0
                        };
                        netMsg.conn.Send(InternalMessages.HeandShake_Client, p);
                    }
                    else
                    {
                        netMsg.conn.Disconnect();
                    }
                }
                else if (packet.OP == 1)
                {
                    if (packet.Version == NetConfig.Key)
                    {
                        netMsg.conn.stage = PerStage.Connecting;
                        HandShakeMsg p = new HandShakeMsg
                        {
                            Version = (uint)NetConfig.Key,
                            OP      = 1
                        };
                        netMsg.conn.Send(InternalMessages.HeandShake_Client, p);
                    }
                    else
                    {
                        netMsg.conn.Disconnect();
                    }
                }
                else if (packet.OP == 2)
                {
                    if (packet.Version == NetConfig.Key)
                    {
                        netMsg.conn.stage = PerStage.Connected;
                        if (NetConfig.logFilter >= JHSLogFilter.Log)
                        {
                            JHSDebug.Log("JHSNetworkManager :: Connected:" + netMsg.conn.connectionId);
                        }
                        AddConnection(netMsg.conn);
                    }
                    else
                    {
                        netMsg.conn.Disconnect();
                    }
                }
                else
                {
                    netMsg.conn.Disconnect();
                }
            }
        }