public static SpawnAnimateObject ( RuntimeAnimatorController anim, int orderLayer = 15 ) : GameObject | ||
anim | RuntimeAnimatorController | anim assign |
orderLayer | int | sorting order |
return | GameObject |
public static SpawnAnimateObject ( RuntimeAnimatorController anim, int orderLayer = 15 ) : GameObject | ||
anim | RuntimeAnimatorController | anim assign |
orderLayer | int | sorting order |
return | GameObject |